Add :noCollideWorld #2780
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Isemenuk27
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--> sv: Expression 2 (111): Runtime error 'You are not the owner of the entity!' at line 5, char 9 gm_aknevo_morning.2023-10-5.18-12-36.webm |
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Shouldn't need a separate function for this, just allow making nocollide constraints to the world. |
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You can make entity have no collisions with world entity via Lua "constraint.NoCollide( Ent, game.GetWorld(), 0, 0 )", but cant do with E2 in multiplayer as you dont/cant own world entity.
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