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…ix shadow rendering - Replace ARGB.fromABGR with inline color conversion for better performance - Add NORMAL_SCALE constant to avoid repeated division - Add RoutingSubmitCollector to route model submissions to vertex catcher while default submissions go to the original collector, fixing shadows and other elements not being rendered
- Rename vertex catcher method from initialize to initCollector
- Rename CyclingTexturedButton to CycleIconButton, TexturedButton to SimpleIconButton - Add solid custom geometry/model/model part submit accessors for shadow rendering - Add renderSolidFeatures() method to catch solid geometry alongside translucent - Fix version commitSHA format (use dash prefix only when present) - Simplify NumberField exception handling - Fixed the symbol of yaw
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IterableVertexBufferand addRoutingSubmitCollectorto fix shadow renderingDoubleSlider, raycast