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Prologue of Spacetime: The Game of Continuation in Spacetime

"Number is the ruler of forms and ideas, and the cause of gods and daemons." — Iamblichus

Prologue of Spacetime is a "Meta-Game" of continuation that fuses interactive storytelling, cultural philosophy, and advanced distributed systems engineering.

🤖 CodeWiki Workspace

This repository serves as a specialized Project Workspace designed for collaboration with CodeWiki by Google. It acts as an operational bridge between the user's personal knowledge base (DataVault) and the active development of the Prologue project.

📂 File Management Strategy

To maintain a Single Source of Truth (SSOT) while enabling active development, this project employs a Hybrid Symbolic Link Strategy:

  1. Vault-Centric Truth: The core narrative and theoretical documents reside permanently in the user's DataVault/WorkingNotes. We do not duplicate these files.
  2. Symlink Synchronization: Key documents are symbolically linked into the docs/ directory of this repository.
    • Benefit: Any edits made here (by the user or CodeWiki) are immediately reflected in the DataVault.
    • Benefit: The repository remains lightweight, tracking only the project structure and code, not the heavy knowledge base assets.
  3. Context Portal: A symbolic link to the broader WorkingNotes is available in docs/ to allow CodeWiki to search for related context (e.g., "Meta-Narrative" files) without needing to index the entire hard drive.
  4. Git Configuration: The .gitignore file is explicitly configured to ignore docs/WorkingNotes to prevent accidental commitment of the entire private knowledge base, while allowing specific project artifacts to be tracked.

📚 Active Context (in docs/)

The following core documents are currently linked for active work:

🗝 Key Concepts

1. The 12-Chapter Structure (Trivium × Quadrivium)

The framework is structured as a matrix of Pedagogy (Reverse Trivium) and Content (Revived Quadrivium):

Arithmetic (Numbers) Geometry (Space) Music (Time) Astronomy (Spacetime)
Rhetoric (Value/Why) Ch 1: The Value of Counting Ch 2: The Meaning of Shape Ch 3: The Power of Rhythm Ch 4: The Truth of Observation
Logic (Process/What) Ch 5: Resource Allocation Ch 6: Network Pathfinding Ch 7: Temporal Causality Ch 8: Orbit Prediction
Grammar (Structure/How) Ch 9: Counting Water Ch 10: Rice Terrace Topology Ch 11: Ceremonial Beats Ch 12: Calendar Coordination

2. Conversational Programming (Vibe Coding)

The Prologue teaches Monadic Thinking without requiring knowledge of Haskell. By treating narrative prompts as typed functions, participants learn to manage context and side-effects:

  • Maybe Monad: Handling uncertainty.
  • Either Monad: Explicit failure paths.
  • State Monad: Evolving community conditions.
  • IO Monad: The boundary between decision and action.

3. Sovereign Operational Networks (SON)

The story demonstrates that true sovereignty comes from owning the "Maxwell's Demon"—the decision-making intelligence of the network.


This project is part of the PKC (Personal Knowledge Container) ecosystem, dedicated to enabling Computational Governance and Cultural Sovereignty through open-source technology.

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A repository for universal storytelling—narratives that span the cosmos

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