After updating Mac OS to 11.4 and Xcode to 12.5 we can't build anymore!
We have a similar bug as ONTOPStudios. However the compile errors we are getting are different.
We get two incompatible pointer errors, that prevent the Unity project to compile:

Both errors are inside NativeGallery.mm
Error 1:
// Credit: https://stackoverflow.com/a/10531752/2373034
+ (void)pickMedia:(int)mediaType savePath:(NSString *)mediaSavePath {
imagePicker = [[UIImagePickerController alloc] init];
imagePicker.delegate = self; <––––– ERROR OCCURS HERE
imagePicker.allowsEditing = NO;
imagePicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[...]
Error 2:
[...]
else { // iPad
popup = [[UIPopoverController alloc] initWithContentViewController:imagePicker];
popup.delegate = self; <––––– ERROR OCCURS HERE
[popup presentPopoverFromRect:CGRectMake( rootViewController.view.frame.size.width / 2, rootViewController.view.frame.size.height / 2, 1, 1 ) inView:rootViewController.view permittedArrowDirections:0 animated:YES];
}
[...]
I then updated native gallery, since I thought this was just a version issue, but the error stayed, I'm on the newest version.
We are blocked by this completely, I know this plugin is free and all, but any help for a workaround would be appreciated!
After updating Mac OS to 11.4 and Xcode to 12.5 we can't build anymore!
We have a similar bug as ONTOPStudios. However the compile errors we are getting are different.

We get two incompatible pointer errors, that prevent the Unity project to compile:
Both errors are inside NativeGallery.mm
Error 1:
Error 2:
I then updated native gallery, since I thought this was just a version issue, but the error stayed, I'm on the newest version.
We are blocked by this completely, I know this plugin is free and all, but any help for a workaround would be appreciated!