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@Absolucy
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@Absolucy Absolucy commented Sep 8, 2021

🆑 Absolucy
rscadd: Added the Infiltration game mode!
rscadd: In Infiltration, there's a team of Syndicate infiltrators who will attempt to infiltrate Space Station 13.
rscadd: The infiltrators can have various objectives, ranging from simple traitor objectives, to kidnapping someone important, hijacking the AI unit, or stealing power!
/:cl:

Infiltrator-specific objectives:

Infiltrators will always have 1 or 2 of these.

  • Hijack an AI: A special device spawns with them, they gotta slap an active AI core to install it. After a while, the AI gains malf powers and is subverted to the syndicate's will. The process is not instant, and is extremely obvious to the AI. Prepare for all hell to break loose as a horde of shitcurity comes to detach the hijackinator. Maybe you should just subvert it normally first, bumrushing the core will probably blow your cover and fuck your entire team over.
  • Kidnap someone: You have to have someone on the infiltrator ship or base at the end of the round. Heads of staff are most likely to be the target, followed by members of security, with normal crew members having the lowest priority when it comes to choosing a target.
    • If a kidnap target suicides or ghosts, the objective will count as complete. This both prevents the target from stopping their greentext out of spite, and also lets them freely suicide/ghost after being kidnapped while the infiltrators greentext.
  • Steal power: Plant a powersink on the station and have it draw a certain amount of power. It'll automatically alert over the syndie channel and turn off whenever the objective has been reached.

Base/shuttle:
image

Notes

  • Infiltrators do not have access to "murderboney" uplink items, such as e-swords, large bombs, mantis blades, gloves of the north star, CQC, etc.

@Absolucy Absolucy requested review from a team as code owners September 8, 2021 23:03
@Yogbot-13 Yogbot-13 added DME Edit This PR affects the yogstation.DME file Feature This adds new content to the game Mapping Will result in a change to a map. labels Sep 8, 2021
@maxion12345
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Should make it so they'll green text if the target ghosts/suicides only on the shuttle, otherwise they get a new target. That way they can avoid searching for someone who might have cyroed, or some assistant that killed himself roundstart.

@Hopekz
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Hopekz commented Sep 9, 2021

Should make it so they'll green text if the target ghosts/suicides only on the shuttle, otherwise they get a new target. That way they can avoid searching for someone who might have cyroed, or some assistant that killed himself roundstart.

Tbh it might be better to just leave this in to get these types of people banned

JamieD1
JamieD1 previously requested changes Sep 9, 2021
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Minor things,

Shouldnt stop a test merge.

Will do a proper look later.

@Absolucy
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Absolucy commented Sep 9, 2021

I made it so killing the AI will abort a hijack in process, or un-hijack it if it is hijacked. So yes, you can kill then revive a hijacked AI to return it back to normal.

@github-actions github-actions bot added the Admin This PR affects administrators label Sep 10, 2021
@adamsong adamsong added Test Merge - Scheduled This PR is waiting to be test merged TESTMERGED This PR is currently live in a test merge. Test Merge - Requested This PR is waiting for a test merge to be scheduled labels Sep 12, 2021
@nmajask
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nmajask commented Nov 23, 2021

Might be nice to have them as a ghost visible antag to make it easier for observers to follow along, as similar antags that are easily discovered by ghosts (nukies, clock cultists, abductors) are.

@adamsong
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Please fix the merge conflicts

Yogbot-13 added a commit that referenced this pull request Nov 29, 2021
@Absolucy Absolucy requested a review from a team as a code owner December 3, 2021 20:57
@github-actions github-actions bot added the Config Config files need to be changed on the host for this to work label Dec 3, 2021
@SomeguyManperson SomeguyManperson dismissed stale reviews from patpol4, adamsong, and JamieD1 December 4, 2021 22:41

fixed

@SomeguyManperson SomeguyManperson merged commit 84ff9c6 into yogstation13:master Dec 4, 2021
Yogbot-13 added a commit that referenced this pull request Dec 4, 2021
@Absolucy Absolucy deleted the mission-shitpossible branch December 4, 2021 22:45
@Addust
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Addust commented Jul 9, 2022

infiltrator ship is a cooler pirate cutter

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Admin This PR affects administrators Config Config files need to be changed on the host for this to work DME Edit This PR affects the yogstation.DME file Feature This adds new content to the game Mapping Will result in a change to a map. Test Merge - Requested This PR is waiting for a test merge to be scheduled Test Merge - Scheduled This PR is waiting to be test merged TESTMERGED This PR is currently live in a test merge.

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