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1 change: 1 addition & 0 deletions code/__DEFINES/role_preferences.dm
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@
#define ROLE_VAMPIRICACCIDENT "Vampiric Accident"
#define ROLE_BLOODSUCKERBREAKOUT "Bloodsucker Breakout"
#define ROLE_MONSTERHUNTER "Monster Hunter"
#define ROLE_GOLEM "Golem"
#define ROLE_SINFULDEMON "Demon of Sin"

//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
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1 change: 1 addition & 0 deletions code/game/objects/structures/ghost_role_spawners.dm
Original file line number Diff line number Diff line change
Expand Up @@ -120,6 +120,7 @@
anchored = FALSE
move_resist = MOVE_FORCE_NORMAL
density = FALSE
banType = ROLE_GOLEM
var/has_owner = FALSE
var/can_transfer = TRUE //if golems can switch bodies to this new shell
var/mob/living/owner = null //golem's owner if it has one
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2 changes: 1 addition & 1 deletion code/modules/admin/sql_ban_system.dm
Original file line number Diff line number Diff line change
Expand Up @@ -266,7 +266,7 @@
break_counter++
output += "</div></div>"
var/list/long_job_lists = list("Civilian" = GLOB.original_civilian_positions,
"Ghost and Other Roles" = list(ROLE_BRAINWASHED, ROLE_DEATHSQUAD, ROLE_DRONE, ROLE_FUGITIVE, ROLE_HOLOPARASITE, ROLE_HORROR, ROLE_LAVALAND, ROLE_MIND_TRANSFER, ROLE_POSIBRAIN, ROLE_SENTIENCE),
"Ghost and Other Roles" = list(ROLE_BRAINWASHED, ROLE_DEATHSQUAD, ROLE_DRONE, ROLE_FUGITIVE, ROLE_HOLOPARASITE, ROLE_HORROR, ROLE_LAVALAND, ROLE_MIND_TRANSFER, ROLE_POSIBRAIN, ROLE_SENTIENCE, ROLE_GOLEM),
"Antagonist Positions" = list(ROLE_ABDUCTOR, ROLE_ALIEN, ROLE_BLOB,
ROLE_BLOODSUCKER, ROLE_BROTHER, ROLE_CHANGELING, ROLE_CULTIST,
ROLE_DEVIL, ROLE_FUGITIVE, ROLE_HOLOPARASITE, ROLE_INTERNAL_AFFAIRS, ROLE_MALF,
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