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2 changes: 2 additions & 0 deletions code/modules/projectiles/projectile.dm
Original file line number Diff line number Diff line change
Expand Up @@ -579,6 +579,8 @@
else
var/mob/living/L = target
if(!direct_target)
if(!CHECK_BITFIELD(L.mobility_flags, MOBILITY_STAND) && (L in range(2, starting))) //if we're shooting over someone who's prone and nearby bc formations are cool and not going to be unbalanced
return FALSE
if(!CHECK_BITFIELD(L.mobility_flags, MOBILITY_USE | MOBILITY_STAND | MOBILITY_MOVE) || !(L.stat == CONSCIOUS)) //If they're able to 1. stand or 2. use items or 3. move, AND they are not softcrit, they are not stunned enough to dodge projectiles passing over.
return FALSE
return TRUE
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