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1 change: 1 addition & 0 deletions code/modules/clothing/head/hardhat.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@
actions_types = list(/datum/action/item_action/toggle_helmet_light)
resistance_flags = FIRE_PROOF
dynamic_hair_suffix = "+generic"
hattable = FALSE

dog_fashion = /datum/dog_fashion/head

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1 change: 1 addition & 0 deletions code/modules/clothing/suits/bio.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDEFACE
resistance_flags = ACID_PROOF
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
hattable = FALSE

/obj/item/clothing/suit/bio_suit
name = "bio suit"
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2 changes: 2 additions & 0 deletions code/modules/clothing/suits/utility.dm
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,7 @@
equip_delay_other = 70
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
resistance_flags = NONE
hattable = FALSE


/obj/item/clothing/suit/bomb_suit
Expand Down Expand Up @@ -128,6 +129,7 @@
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
resistance_flags = NONE
flags_1 = RAD_PROTECT_CONTENTS_1
hattable = FALSE

/obj/item/clothing/suit/radiation
name = "radiation suit"
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