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Partial Revert #14410; Glowshrooms now have much higher base integrity & altered math #15624
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partially(??) reverts #14410
So, a true revert would be to set everything back
but
I'mma just leave it as is and buff the fuck out of the base integrity
because I am so tired of watching glowshrooms/shadowshrooms/glowcaps/etc all just
die
ultra-fast
even at potency 100
Bibby's change was a tad overtuned. (Even the map-spawned centcomm shrooms died in about 2 minutes)
Changelog
🆑
tweak: Glowing mushrooms of all types should survive a few minutes longer now
/:cl: