-
-
Notifications
You must be signed in to change notification settings - Fork 456
fix grav code #16895
fix grav code #16895
Conversation
|
what the fuck |
|
I hate turdis |
|
does this literally add a check that says if the object is movable allow it to be moved if being pulled |
|
didn't we do this before |
|
shouldn't it just be based on ProcessSpacemove of pulledby |
|
it supposed to be but someone removed it |
|
are you sure this will work? shouldn't you just stop spaceglide in stop_pulling? |
this will work, i have tested, no need to stop spaceglide in stop_pulling |
|
@Simplehorror also thank you for adding sm bump code that instantly dusts everything it bumps to, gotta love when dragging it in 0G it dusts you if you stop at one point or will just keep moving till it dusts something |
ok so don't start dragging the supermatter into space? |
i said 0G not in space, and it is hella broken, not supposed to dust mob like that |
you saying like you don't care about broken codes affecting gameplay |
fix #14882, fix #14784, fix #14786
When you drag object in space and stop at one point, the object itself doesn't stop and still moving which is bad. Since SM can dust if hits something, this can be even worse.
ported a fix from tg
Document the changes in your pull request
fix pulling shit in 0G being wonky
Changelog
🆑
bugfix: fixed pulling shit in 0G being wonky
/:cl: