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MECH MELEE UPDATE PART 2: AWESOME WEAPONS EDITION #17717
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mmmm mech weapons that can be used by a person, pretty epic |
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woo flaming chainsaw mech woo |
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stunspear??? |
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suggestion: make the stunbaton deal 100 stun damage as its exepctionally hard to melee with a mech anyways and also its supposedly a giant stunbaton, it should deal more stam damage another suggestion, Stun sword, make the stun baton into a sword with swing |
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Shouldn't the exosuit be able to 'tap' a target with the stun baton, doing zero damage? I mean, excavators today, in real life, (we're supposdly 500 years behind Nanotrasen tech) can pick up eggs without breaking them, why can't a robotic vehicle in the future? |
1: I'm not giving mechs a one-tap weapon to instantly down people |
Fair point, I'll work on making the precise attack just do stamina damage. |
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Fucking mechs |
ToasterBiome
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Sprites fine
all my homies hate object armor
ynot01
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code fine
Adds more cool new mech melee weapons!
Weapons are as follows:
Maul: high damage, throws people away, bonus wounding, bonks structures, slow
FLAMING CHAINSWORD: lower damage than standard sword but burns and ignites targets hit, no deflection bonus
Katana: faster and lower damage sword with no cleave, wounds more, slightly better AP
Spear: +1 range, high AP, penetrates mechs to hit the pilot, slower, can be used (poorly) as a hand-held poke stick in a pinch
Stun Baton: works like a stun baton but can't NOT harmbaton because you're being smacked in the chest by a mech, deals 80 instead of 70 stamina damage and shoves people away
Rapier: Stabs twice, good AP, faster, low damage per stab, syndicate-only (dark gygax), mech steps forward to attack
TO DO:
Spriting
Chainsword, spear, and rapier:

Maul, katana, and baton:

Wiki Documentation
See description above of each weapon but word it probably a little less goofy, it's 4 AM and I'm tired and will probably redo this section sorry wiki people (mostly mord) if you get mad at me for being lazy on an unfinished pr
Changelog
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rscadd: Adds several new mech-mounted melee weapons!
tweak: Lots of tweaks and changes in the background code of melee weapons to make them a bit more modifiable
tweak: MOST melee weapon damage vs mechs is reduced for the purpose of extending cool mech fights
/:cl: