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13 changes: 9 additions & 4 deletions code/modules/projectiles/guns/ballistic/revolver.dm
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@
/obj/item/gun/ballistic/revolver/shoot_with_empty_chamber(mob/living/user as mob|obj)
..()
chamber_round(TRUE)

/obj/item/gun/ballistic/revolver/AltClick(mob/user)
..()
spin()
Expand Down Expand Up @@ -230,9 +230,14 @@
user.visible_message(span_danger("[user.name] tries to fire \the [src] at the same time, but only succeeds at looking like an idiot."), span_danger("\The [src]'s anti-combat mechanism prevents you from firing it at the same time!"))

/obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = BODY_ZONE_HEAD)
user.apply_damage(300, BRUTE, affecting)
user.visible_message(span_danger("[user.name] fires [src] at [user.p_their()] head!"), span_userdanger("You fire [src] at your head!"), span_italics("You hear a gunshot!"))

switch(rand(1,3))
if (1 to 2)
user.gain_trauma_type(BRAIN_TRAUMA_MILD, TRAUMA_RESILIENCE_LOBOTOMY)
if (3)
user.gain_trauma_type(BRAIN_TRAUMA_SEVERE, TRAUMA_RESILIENCE_LOBOTOMY)
user.apply_damage(300, BRUTE, affecting)
user.visible_message(span_danger("[user.name] fires [src] at [user.p_their()] head!"), span_userdanger("You fire [src] at your head!"), span_italics("You hear a gunshot, then everything goes silent."))

/obj/item/gun/ballistic/revolver/russian/soul
name = "cursed Russian revolver"
desc = "To play with this revolver requires wagering your very soul."
Expand Down