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Adds update_appearance (this is friggin big news) #19643
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ToasterBiome
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yogstation13:master
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JohnFulpWillard:update-appearance-reattempt
Jul 21, 2023
Merged
Adds update_appearance (this is friggin big news) #19643
ToasterBiome
merged 53 commits into
yogstation13:master
from
JohnFulpWillard:update-appearance-reattempt
Jul 21, 2023
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Contributor
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The mask when you're toggling it on and off (the one you get in your starter box) shows twice. As if you still have it up and when you moved it to one side |
Contributor
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the disposal bin handle sprite isnt moving anymore when you toggle it |
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Labels
Balance Council Denied
Shut down entirely by balance council, but not closed for one reason or another
Fetish Content
Oh hell no
Fix
This fixes an issue. Please link issues in fix PRs
Mapping
Will result in a change to a map.
Refactor
Makes old code less shit
TESTMERGED
This PR is currently live in a test merge.
Tweak
This PR contains changes to the game.
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Document the changes in your pull request
This is a big PR that changes nearly every single item in the game that has some form of update_icon.
This PR ports
update_appearance, which is a helper meant to allow you to update name/desc/icon/icon-state/overlays when needed with one proc, rather than manually redefining and re-adding update_icon, update_icon_state, update_name, etc.This also means it is much, much easier to port stuff from TG, with a lot of work I plan on doing being held up by the lack of this.
This may or may not break anything. Please testmerge this first.
This is a revival of #19297 - Their work has not been in vain.
Changelog
🆑
experimental: Adds update_appearance. REPORT ANYTHING WRONG YOU MAY FIND!!
bugfix: Eguns with a flashlight on them wont stick around in your action buttons unnecessarily.
/:cl: