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@RG4ORDR RG4ORDR commented Jul 17, 2023

Clockies are in need of some love, this love is something I've been antagonizing over for weeks to do.
All clockie weapons received some form of a buff, these buffs are relatively minor but they should put them on parity with other weapons that the crew can obtain as many clockie weapons simply did not deal the same amount of damage nor wound fairly.
Spear

  • Wound Bonus of 10
    Sharp pointy stick but it doesn't wound people? Already has decent damage and is defacto Clockie mainweapon

Longsword:

  • 18 from 15 damage
  • EMP cooldown reduced from 20 to 10 seconds
    Extra damage for some added punch, EMP reduced down to 10 seconds so the weapon can be used in fights in a more reliable manner. It's one of it not their own defense against mechs.

Clockwork Bow

  • 20 from 18
    I wasn't gonna really touch this but it was asked to be beefed up. It now on parity with other bow weapons including the 40 damage infinite ammo hardlight bows

🆑
tweak: Clockwork longsword has 3 more force and emp cooldown is cut in half
tweak: Clockwork bow Arrows now do 20 damage instead of 18
tweak: Clockwork spear has 10 more wound bonus
/:cl:

@Yogbot-13 Yogbot-13 added the Tweak This PR contains changes to the game. label Jul 17, 2023
@Moltijoe Moltijoe added the Awaiting - Action - Balance Review Code Director Review label Jul 17, 2023
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that's not how the changelog works

@Moltijoe Moltijoe dismissed their stale review July 17, 2023 07:16

changelog is fine now

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Please update the changelog

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don't mention something in the changelog if it's being left alone
(hammer wound bonus)

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changelog still not correct, hammer is going from 15 to 23, not 18 to 23

@Moltijoe Moltijoe added Awaiting - Action - Balance Changes Balance council or someone else has requested balance changes be made and removed Awaiting - Action - Balance Review Code Director Review labels Jul 23, 2023
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Balance Council:

Leave the hammer alone for now, once the two-handed component PR gets merged it can be given that and balanced accordingly

for your reference #19365 is the PR in question

Battlehammer damage set to original values.
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RG4ORDR commented Jul 23, 2023

Didn't think there was a PR for that

@JohnFulpWillard
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Ok twohanded component is merged
It also doesn't really change anything since it's not a twohanded weapon
balance council can do whatever

@JohnFulpWillard JohnFulpWillard added Awaiting - Action - Balance Review Code Director Review and removed Awaiting - Action - Balance Changes Balance council or someone else has requested balance changes be made labels Jul 24, 2023
@Moltijoe Moltijoe added Balance Council Approved This PR was approved by the Balance Council. and removed Awaiting - Action - Balance Review Code Director Review labels Jul 26, 2023
@Moltijoe Moltijoe merged commit da6db61 into yogstation13:master Jul 26, 2023
Yogbot-13 added a commit that referenced this pull request Jul 26, 2023
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4 participants