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@Scrambledeggs00
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Document the changes in your pull request

Adds in the flagellants chains to the game, accessible via the chaplain's armament beacon. It is a hooded suit item with negative armor that, when toggled, has a slowdown that is based on the wearer's health and wounds. The more damage and wounds the wearer has, the faster they go, with it getting to neutral speed between 79%-50% health and capping out at bellow 9% health and 3 wounds. To allow this speed to matter, it gives immunity to damage slowdown while toggled. Along with this, it has bubble alerts to tell the user when they gain or lose speed, as well as messages and a particle effect which appear when they have reached max speed.

Speed wise, max speed is just a little faster than Ephedrine.

Armor wise: MELEE = -15, BULLET = -15, LASER = -15, ENERGY = -15, BOMB = -15, BIO = -15, RAD = 0, FIRE = 0, ACID = 0

The suit is also fire and acid proof so that it isn't easily destroyed.

The suit also takes 10 seconds to toggle the hood on, the purpose of this being to prevent people from just slapping it on whenever they want to.

Why is this good for the game?

Gives the chaplain a new thing to gimmick with :]

Testing

The video I have showing the speed test is too big, though I can post it on the discord if needed. Besides that, I have tested it and, as far as I can tell, all the parts do work as intended.

Spriting

Mob Sprites:
FlagelantesChainsMob

Inhand and Object Sprites:
FlagelantesChainsInHandObject

Wiki Documentation

Its name is "flagellant's chains"
Its armor values are MELEE = -15, BULLET = -15, LASER = -15, ENERGY = -15, BOMB = -15, BIO = -15, RAD = 0, FIRE = 0, ACID = 0
Its slowdown changes based on the wearer's health and wounds
It gives damage slowdown immunity
Its takes 10 seconds to toggle the hood.
Its effects, such as the speed and damage slowdown immunity, only take place when the hood is toggled

Changelog

🆑
rscadd: Adds the flagellant's chains to chaplain's armament beacon
imageadd: Adds sprites for the flagellant's chains
/:cl:

@Scrambledeggs00 Scrambledeggs00 requested a review from a team as a code owner January 26, 2024 02:26
@Yogbot-13 Yogbot-13 added Feature This adds new content to the game Sprites This PR has spriting changes labels Jan 26, 2024
@Moltijoe Moltijoe added the Awaiting - Action - Balance Review Code Director Review label Jan 31, 2024
@kooarbiter
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i feel like the fastest speed should be 20 health or less, 9 health means a shitter with a welder can end your day before you even know they mean woe to your person

@Scrambledeggs00
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i feel like the fastest speed should be 20 health or less, 9 health means a shitter with a welder can end your day before you even know they mean woe to your person

Mostly did that to lessen the chance of balance council wanting a change. If they're ok with it then I wouldn't mind changing that.

@JamieD1
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JamieD1 commented Feb 11, 2024

Awaiting Balance council comment

@Scrambledeggs00 Scrambledeggs00 requested a review from Moltijoe March 1, 2024 20:13
@Moltijoe
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Moltijoe commented Mar 8, 2024

Balance Council:

Make it a 3 second do_after instead

@Moltijoe Moltijoe added Awaiting - Action - Balance Changes Balance council or someone else has requested balance changes be made and removed Awaiting - Action - Balance Review Code Director Review labels Mar 8, 2024
@Scrambledeggs00
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Balance Council:

Make it a 3 second do_after instead

Done

@Moltijoe Moltijoe added Balance Council Approved This PR was approved by the Balance Council. and removed Awaiting - Action - Balance Changes Balance council or someone else has requested balance changes be made labels Mar 8, 2024
@Moltijoe Moltijoe merged commit 093dd19 into yogstation13:master Mar 8, 2024
Yogbot-13 added a commit that referenced this pull request Mar 8, 2024
@Scrambledeggs00 Scrambledeggs00 deleted the FlagelantesChains branch March 8, 2024 21:44
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6 participants