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@ToasterBiome
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Document the changes in your pull request

Expands Gax engineering and SW maints. Adds areas for maint, and adds a little playground for engineering.

I didn't want to add a whole bunch of multiz elements so it doesn't get too overwhelming. This lets us have a nice testbed where it doesn't matter much so we can find out issues.

chrome_IaNybr10Gm

Why is this good for the game?

Little bit of multiz to get players adjusted.

Testing

dreamseeker_nb8lpq7TP2

Wiki Documentation

Engineering is much bigger, expect this to change more

Changelog

🆑
mapping: Adds a Multi-Z area under gax that stores some maint and engineering.
/:cl:

@ToasterBiome ToasterBiome requested a review from a team as a code owner March 11, 2024 01:00
@github-actions github-actions bot added the Mapping Will result in a change to a map. label Mar 11, 2024
@GDRdev
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GDRdev commented Mar 11, 2024

my atmos...

@ToasterBiome
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my atmos...

Explain

@azzzertyy
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my medical...

@Scrambledeggs00
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Cool besides how any plasma canister mishap will immediately plasma flood all of engineering. Probably a good idea to add an airlock and some walls/windows near the stairs leading to SM so that doesn't happen.

@AMyriad
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AMyriad commented Mar 11, 2024

this is extraordinary tech-wise, I've been wanting to see multi-z in for ages and I'm glad I'm going to live to see it

and for my critique that you're totally going to ignore:
I think it would be best if this part looped, because dead ends in maint suck.
idk, something like this but without it being a 1-tile-wide hallway
image

@ToasterBiome
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this is extraordinary tech-wise, I've been wanting to see multi-z in for ages and I'm glad I'm going to live to see it

and for my critique that you're totally going to ignore: I think it would be best if this part looped, because dead ends in maint suck. idk, something like this but without it being a 1-tile-wide hallway image

image

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@adamsong adamsong mentioned this pull request Apr 28, 2024
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@ToasterBiome
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Back to when I have time (tm)

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