This repository was archived by the owner on May 22, 2025. It is now read-only.
Adds an automatic FPS limiter to the Yogs Subsystem #4814
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#CumInHisMailbox
In response to the Sseth putsch that's happened recently, I thought it was a good idea to port this prebase feature in, to help with the immense lag that naturally plagues a 140-pop Yogs server.
Changelog
🆑 Altoids
experimental: The tickrate of the game now dynamically changes based on the player count. Lowpop rounds should feel smoother, and highpop rounds should be less of a laggy mess.
/:cl: