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38 changes: 38 additions & 0 deletions yogstation/code/modules/clothing/spacesuits/hardsuit.dm
Original file line number Diff line number Diff line change
Expand Up @@ -3,3 +3,41 @@

/obj/item/clothing/suit/space/hardsuit/security
jetpack = /obj/item/tank/jetpack/suit

//POWERARMORS
//Currently are no different from normal hardsuits, except maybe for the higher armor ratings.
/obj/item/clothing/head/helmet/space/hardsuit/powerarmor
alternate_worn_icon = 'yogstation/icons/mob/head.dmi'
icon = 'yogstation/icons/obj/clothing/hats.dmi'
/obj/item/clothing/suit/space/hardsuit/powerarmor
alternate_worn_icon = 'yogstation/icons/mob/suit.dmi'
icon = 'yogstation/icons/obj/clothing/suits.dmi'

/obj/item/clothing/head/helmet/space/hardsuit/powerarmor/t45b
name = "Salvaged T-45b helmet"
desc = "It's some barely-functional power armor helmet from a by-gone age."
icon_state = "t45bhelmet"
item_state = "t45bhelmet"
armor = list("melee" = 50, "bullet" = 48, "laser" = 25, "energy" = 25, "bomb" = 48, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 25)
/obj/item/clothing/suit/space/hardsuit/powerarmor/t45b
name = "Salvaged T-45b power armor"
desc = "It's some barely-functional power armor, probably hundreds of years old."
icon_state = "t45bpowerarmor"
item_state = "t45bpowerarmor"
armor = list("melee" = 50, "bullet" = 48, "laser" = 25, "energy" = 25, "bomb" = 48, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 25)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/powerarmor/t45b

/obj/item/clothing/head/helmet/space/hardsuit/powerarmor/advanced
name = "Advanced power helmet"
desc = "It's an advanced power armor Mk I helmet. It looks somewhat threatening."
icon_state = "advhelmet1"
item_state = "advhelmet1"
armor = list("melee" = 50, "bullet" = 48, "laser" = 25, "energy" = 25, "bomb" = 48, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 25)
/obj/item/clothing/suit/space/hardsuit/powerarmor/advanced
name = "Advanced power armor"
desc = "An advanced suit of power armor. It looks pretty impressive and threatening."
icon_state = "advpowerarmor1"
item_state = "advpowerarmor1"
armor = list("melee" = 50, "bullet" = 48, "laser" = 25, "energy" = 25, "bomb" = 48, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 25)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/powerarmor/advanced

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