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5 changes: 5 additions & 0 deletions code/datums/achievements/achievements.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,3 +12,8 @@
name = "I live again"
desc = "As a roboticist, create a cyborg"
id = 2

/datum/achievement/defib
name = "Lifesaver"
desc = "Successfully defibrillate someone"
id = 3
1 change: 1 addition & 0 deletions code/game/objects/items/defib.dm
Original file line number Diff line number Diff line change
Expand Up @@ -626,6 +626,7 @@
H.adjustBruteLoss((mobhealth - HALFWAYCRITDEATH) * (total_brute / overall_damage), 0)
H.updatehealth() // Previous "adjust" procs don't update health, so we do it manually.
user.visible_message("<span class='notice'>[req_defib ? "[defib]" : "[src]"] pings: Resuscitation successful.</span>")
SSachievements.unlock_achievement(/datum/achievement/defib, user.client)
playsound(src, 'sound/machines/defib_success.ogg', 50, 0)
H.set_heartattack(FALSE)
H.revive()
Expand Down