Skip to content
This repository was archived by the owner on May 22, 2025. It is now read-only.
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
20 changes: 20 additions & 0 deletions code/game/objects/structures/signs/signs_departments.dm
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,26 @@
/obj/structure/sign/departments/medbay/alt
icon_state = "bluecross2"

/obj/structure/sign/departments/minsky/command
name = "Command Deck"
desc = "A sign labeling the station's command deck. The good idea fairy lives around here."
icon_state = "minskycommand"

/obj/structure/sign/departments/minsky/command/hop
name = "Command Deck"
desc = "A sign labeling the Head of Personnel's Office. Bribe for All Access here."
icon_state = "minskyhop"

/obj/structure/sign/departments/minsky/command/bridge
name = "Bridge Deck"
desc = "A sign labeling the station's bridge."
icon_state = "minskybridge"

/obj/structure/sign/departments/minsky/command/charge
name = "Charging Module"
desc = "A sign labeling a borge charging module. May not be fit for human habitation"
icon_state = "minskycharge"

/obj/structure/sign/departments/minsky/research/research
name = "Research Department"
desc = "A sign labeling where the research and development of new technologies takes place. It's not an experiment if you know what's going on."
Expand Down
Binary file modified icons/obj/decals.dmi
Binary file not shown.