Skip to content

Support for include files in shader_binary() rule #43

@tintor

Description

@tintor

in cc_binary() I can just use srcs attribute:

cc_binary(name = "main", srcs = ["main.cc", "main.h"])

but shader_binary doesn't support includes.
It passes all srcs argument equally to glslc which errors out:

glslc: error: linking multiple files is not supported yet. Use -c to compile files individually.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions