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This repository was archived by the owner on Jan 31, 2021. It is now read-only.
This repository was archived by the owner on Jan 31, 2021. It is now read-only.

Zero sprite hit problem #1

@zecoo89

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@zecoo89

Zero sprite hit algorithm is not correct.

At any pixel where the background or sprite pixel is transparent
https://wiki.nesdev.com/w/index.php?title=PPU_OAM&redirect=no#Sprite_zero_hits

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