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Revived Development
Sean Teague edited this page Apr 29, 2020
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4 revisions
- Bench keyword indicates controlled by psyker players
- Machines keyword indicates automated
- Mechanite keyword indicates controlled and/or fueled by any pawn
- Worker required to be a psyker
- Any item with market value can be disassembled
- Items are disassembled into "psychic goo" (PG) item
- Psychic Disassembler Bench texture
- PG container
- Possible animation texture? Wibbly wobbly effect
- PG is injected into machine
- Player is given list to choose output thing
- Chosen item is ejected onto the floor after X work
- Psychic Assembly Machine texture
- PG is injected into machine
- Player is given a list of weather events to occur
- Weather event remains as long as PG fuel is injected
- Weather events cost different amounts of PG
- PG cost goes up as event lasts longer
- Psychic Weather Machine texture
- Player is given a slider for how much power to output
- Uses PMBs to generate power
- PMPG must be adjacent to a PMB
- Psychic Mechanite Power Generator texture
- PG is used to fuel battery (can be injected or hand-fueled)
- PMB does not provide power directly
- PMB must be adjacent to a PMPG
- Psychic Mechanite Battery texture
- Example usage: See resurrector mech serum
- Player right clicks on skipper, clicks use
- Player's cursor turns into a crosshair
- Player clicks anywhere on the map
- Player is teleported from their current location to the selected destination
- PMS requires huge amount of PG and so requires an adjacent PMB
- Psychic Mechanite Skipper texture
- Machine controlled by psyker
- Only affects non-colonists and non-prisoners
- Machine can cause mass psychic events
- Mass berserk
- Mass chaos skip
- Mass stun
- Mass fire extinguish
- Psychic Mass Event Generator texture
- Flesh out
- Armor
- Building materials
- Research
- Automatons
- Power generation using a Psyker to charge a battery at a psychic mechanite power generator.
- Equivalent Exchange. Use psychic mechanites to convert items from one thing to another using a Psyker at a bench.
- Weather manipulation (control fog, rain, thunder/lightning, toxic fallout, volcanic winter, tornados)
- Pawn teleporters
- Map-wide psychic powers (machine, controlled by a psyker, that can do things like mass-chaos skip, mass-berserk, etc)
- New material to get rid of paperclips as well as X/Y/Z composites. (Psychic mechanite nematodes. Essentially midichlorians)
- Psychic mechanite armor (Boost psychic ability threshold of psykers)
- Psychic mechanite building materials (Boost psychic ability threshold of nearby psykers)
- MASSIVE research sink. Treats spacer level research speed like it were Tribal
- Psychic mechanite quantum linkable research computer. Improves research speed only for psyker researchers.
- New psychic ability - Put out all fires on map
- Psychic mechanite Batteries that have circuit breakers integrated
- Construct psyker automaton (pawn that sits at psyker-needed benches to preform tasks only psykers can do)