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FileDebug() DirectoryExists() FileCopy() FileMove()
GetFreeSpaceOnHardDriveWhereGameIsRunningFrom() GetFreeSpaceOnHardDrive() FileReadLine() <- non VFS version DoesUserHaveEnoughHardDriveSpace()
Not used anywhere in the code. Moved ChompSlash from FileCat.cpp to image.cpp, as the only two references besides ones in filecat.cpp for the function were in there. The references are inside an #ifdef 0 block so they are not compiled currently, but this should prevent them from not working IF we ever enable them
Unused
Not used anywhere and even inside the .cpp functions such as FlicPlay() had everything commented out and replaced with "return 1"
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Not all of it though! ;)