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Unpausing the queue when we receive Pusher updates while we're still loading the App#40169

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tgolen merged 7 commits intomainfrom
dsilva_unpauseQueueIfAPusherUpdateWasReceivedWhileLoadingOpenApp
Apr 12, 2024
Merged

Unpausing the queue when we receive Pusher updates while we're still loading the App#40169
tgolen merged 7 commits intomainfrom
dsilva_unpauseQueueIfAPusherUpdateWasReceivedWhileLoadingOpenApp

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@danieldoglas danieldoglas commented Apr 12, 2024

Details

#39979 introduced a situation where the queue is never unpaused if you're logging in for the first time.

Fixed Issues

Related to #39380

Tests

  1. Make sure to start BWM with ./script/bwm.sh
  2. Edit api.php in Web-E to add sleep(10); to the OpenApp command
  3. Sign into NewDot with a brand new account
  4. Wait a few seconds and verify the app loads completely with stuff in the LHN and the Concierge chat loading
  • Verify that no errors appear in the JS console

Offline tests

None - it's required to be online to sign in

QA Steps

  1. Sign into NewDot with a brand new account on a public domain (like gmail.com)
  2. Wait a few seconds and verify the app loads completely with stuff in the LHN and the Concierge chat loading
  • Verify that no errors appear in the JS console

PR Author Checklist

  • I linked the correct issue in the ### Fixed Issues section above
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    • I added steps for local testing in the Tests section
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    • I added steps to cover failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
    • I tested this PR with a High Traffic account against the staging or production API to ensure there are no regressions (e.g. long loading states that impact usability).
  • I included screenshots or videos for tests on all platforms
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    • Android: Native
    • Android: mWeb Chrome
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Screenshots/Videos

Android: Native
Android: mWeb Chrome
iOS: Native
iOS: mWeb Safari
MacOS: Chrome / Safari
MacOS: Desktop

@danieldoglas danieldoglas self-assigned this Apr 12, 2024
@danieldoglas danieldoglas requested a review from a team as a code owner April 12, 2024 09:30
@melvin-bot melvin-bot bot requested review from jasperhuangg and removed request for a team April 12, 2024 09:30
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melvin-bot bot commented Apr 12, 2024

@jasperhuangg Please copy/paste the Reviewer Checklist from here into a new comment on this PR and complete it. If you have the K2 extension, you can simply click: [this button]

if (isLoadingApp) {
console.debug(`[OnyxUpdateManager] Ignoring Onyx updates while OpenApp hans't finished yet.`);
}
SequentialQueue.unpause();
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Please add a comment to explain why this needs to be here. Also, can you update the comment on line 44 above so that it also explains why updates shouldn't be processed in that situation?

@danieldoglas danieldoglas requested a review from tgolen April 12, 2024 15:18
// When the OpenApp command hasn't finished yet, we should not process any updates.
// When value is set to null (which we do once we finish processing this method), we can just return early.
// Alternatively, if isLoadingApp is positive, that means that OpenApp command hasn't finished yet, so we
// should not process any updates that are being set.
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This still doesn't quite make sense. I'll ask a couple of questions maybe and then that will help you craft a comment that answers the questions.

  • Why should updates not be processed while OpenApp is pending? (Answer, I think: The base state of the app should be created before the first onyx updates are applied to it, or else there is a race condition where the first onyx updates get applied before the app is in its initial state and the first onyx updates are overwritten.)

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Agree, useful comments say why we do things, saying what we do is kind of implied by the code (but it's fine to explain it in the comment too)

// should not process any updates that are being set.
if (!value || isLoadingApp) {
if (isLoadingApp) {
// Some of the places that set ONYX_UPDATES_FROM_SERVER also stop the sequential queue. If we reached
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It is weird to see isLoadingApp in both if statements here. I think it would make the code more readable to turn this into two separate early returns. Then the comments might make more sense too.

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There are only three places in the code which set ONYX_UPDATES_FROM_SERVER.

  • Two of them call SequentialQueue.unpause(); right after which is probably fine and good
  • This is the only one that doesn't... but it is also not pausing the queue anywhere close to it, so it doesn't appear like your comment is accurate.

Maybe a better solution is to put the SequentialQueue.unpause(); right after this just like the other occurrences? It would make more sense to put it there but I am not sure if it achieves the same result.

tgolen
tgolen previously requested changes Apr 12, 2024
*/
function saveUpdateInformation(updateParams: OnyxUpdatesFromServer) {
// Pause the Sequential queue so we don't do any other requests while we're fetching missing onyxUpdates
SequentialQueue.unpause();
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The comment says to pause the queue, but this is unpausing the queue 😓

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@danieldoglas danieldoglas Apr 12, 2024

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Wrong comment, should be written unpause.

// we don't have base state of the app (reports, policies, etc) setup. If we apply this update,
// we'll only have them overriten by the openApp response. So let's skip it and return.
if (isLoadingApp) {
// When ONYX_UPDATES_LAST_UPDATE_ID_APPLIED_TO_CLIENT is set, we pause the queue. Let's unpause
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Hm, I still can't see in the code where the queue is being paused where this is set.

}
// If isLoadingApp is positive it means that OpenApp command hasn't finished yet, and in that case
// we don't have base state of the app (reports, policies, etc) setup. If we apply this update,
// we'll only have them overriten by the openApp response. So let's skip it and return.
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That assumes that the data is coming in OpenApp, but it might not.

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@iwiznia iwiznia dismissed tgolen’s stale review April 12, 2024 17:14

You can't be a reviewer because you pushed

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tgolen commented Apr 12, 2024

Reviewer Checklist

  • I have verified the author checklist is complete (all boxes are checked off).
  • I verified the correct issue is linked in the ### Fixed Issues section above
  • I verified testing steps are clear and they cover the changes made in this PR
    • I verified the steps for local testing are in the Tests section
    • I verified the steps for Staging and/or Production testing are in the QA steps section
    • I verified the steps cover any possible failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
  • I checked that screenshots or videos are included for tests on all platforms
  • I included screenshots or videos for tests on all platforms
  • I verified tests pass on all platforms & I tested again on:
    • Android: Native
    • Android: mWeb Chrome NOTE: I was unable to test this due to a broken emulator
    • iOS: Native
    • iOS: mWeb Safari
    • MacOS: Chrome / Safari
    • MacOS: Desktop
  • If there are any errors in the console that are unrelated to this PR, I either fixed them (preferred) or linked to where I reported them in Slack
  • I verified proper code patterns were followed (see Reviewing the code)
    • I verified that any callback methods that were added or modified are named for what the method does and never what callback they handle (i.e. toggleReport and not onIconClick).
    • I verified that the left part of a conditional rendering a React component is a boolean and NOT a string, e.g. myBool && <MyComponent />.
    • I verified that comments were added to code that is not self explanatory
    • I verified that any new or modified comments were clear, correct English, and explained "why" the code was doing something instead of only explaining "what" the code was doing.
    • I verified any copy / text shown in the product is localized by adding it to src/languages/* files and using the translation method
    • I verified all numbers, amounts, dates and phone numbers shown in the product are using the localization methods
    • I verified any copy / text that was added to the app is grammatically correct in English. It adheres to proper capitalization guidelines (note: only the first word of header/labels should be capitalized), and is either coming verbatim from figma or has been approved by marketing (in order to get marketing approval, ask the Bug Zero team member to add the Waiting for copy label to the issue)
    • I verified proper file naming conventions were followed for any new files or renamed files. All non-platform specific files are named after what they export and are not named "index.js". All platform-specific files are named for the platform the code supports as outlined in the README.
    • I verified the JSDocs style guidelines (in STYLE.md) were followed
  • If a new code pattern is added I verified it was agreed to be used by multiple Expensify engineers
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Screenshots/Videos

Android: Native

image

Android: mWeb Chrome
iOS: Native

image

iOS: mWeb Safari

image

MacOS: Chrome / Safari

image

MacOS: Desktop

image

@tgolen tgolen merged commit 5116f83 into main Apr 12, 2024
@tgolen tgolen deleted the dsilva_unpauseQueueIfAPusherUpdateWasReceivedWhileLoadingOpenApp branch April 12, 2024 18:41
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✋ This PR was not deployed to staging yet because QA is ongoing. It will be automatically deployed to staging after the next production release.

@danieldoglas danieldoglas restored the dsilva_unpauseQueueIfAPusherUpdateWasReceivedWhileLoadingOpenApp branch April 12, 2024 19:15
@danieldoglas danieldoglas deleted the dsilva_unpauseQueueIfAPusherUpdateWasReceivedWhileLoadingOpenApp branch April 12, 2024 19:15
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🚀 Deployed to staging by https://github.com/tgolen in version: 1.4.63-0 🚀

platform result
🤖 android 🤖 success ✅
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 success ✅
🕸 web 🕸 success ✅

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🚀 Deployed to production by https://github.com/mountiny in version: 1.4.63-21 🚀

platform result
🤖 android 🤖 success ✅
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 success ✅
🕸 web 🕸 success ✅

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4 participants