Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 4 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,8 @@ file(GLOB_RECURSE DEPRECATED_FILES
)

find_package(Sofa.Simulation.Core REQUIRED)
find_package(Sofa.Component.StateContainer REQUIRED)
find_package(Sofa.Component.Constraint.Lagrangian.Solver REQUIRED)
find_package(Sofa.GL REQUIRED)


Expand All @@ -42,6 +44,8 @@ add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${HEADER_FILES} ${SCENES_FILE
set_target_properties(${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "-DPLUGIN_DATA_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}/\"")
target_link_libraries(${PROJECT_NAME}
Sofa.Simulation.Core
Sofa.Component.StateContainer
Sofa.Component.Constraint.Lagrangian.Solver
Sofa.GL
)

Expand Down
181 changes: 181 additions & 0 deletions scenes/NeedleInsertion.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,181 @@
import Sofa

g_needleLength=0.100 #(m)
g_needleNumberOfElems=20 #(# of edges)
g_needleBaseOffset=[0.04,0.04,0]
g_needleRadius = 0.001 #(m)
g_needleMechanicalParameters = {
"radius":g_needleRadius,
"youngModulus":1e11,
"poissonRatio":0.3
}
g_needleTotalMass=0.01

g_gelRegularGridParameters = {
"n":[8, 8, 8],
"min":[-0.125, -0.125, -0.350],
"max":[0.125, 0.125, -0.100]
} #Again all in mm
g_gelMechanicalParameters = {
"youngModulus":8000,
"poissonRatio":0.45,
"method":"large"
}
g_gelTotalMass = 1
g_cubeColor=[0.8, 0.34, 0.34, 0.3]
g_gelFixedBoxROI=[-0.130, -0.130, -0.360, 0.130, 0.130, -0.300 ]

# Function called when the scene graph is being created
def createScene(root):
root.gravity=[0,0,-9.81]
root.dt = 0.01

root.addObject("RequiredPlugin",pluginName=['Sofa.Component.AnimationLoop',
'Sofa.Component.Constraint.Lagrangian.Solver',
'Sofa.Component.ODESolver.Backward',
'Sofa.Component.Visual',
'Sofa.Component.Constraint.Lagrangian.Correction',
'Sofa.Component.Constraint.Lagrangian.Model',
'Sofa.Component.LinearSolver.Direct',
'Sofa.Component.Mapping.Linear',
'Sofa.Component.Mass',
'Sofa.Component.SolidMechanics.FEM.Elastic',
'Sofa.Component.StateContainer',
'Sofa.Component.Topology.Container.Dynamic',
'Sofa.Component.Topology.Mapping',
'Sofa.Component.Mapping.NonLinear',
'Sofa.Component.Topology.Container.Grid',
'Sofa.Component.Constraint.Projective',
'Sofa.Component.SolidMechanics.Spring',
'Sofa.GL.Component.Rendering3D',
'Sofa.GUI.Component',
'Sofa.Component.Engine.Select',
'MultiThreading',
'CollisionAlgorithm',
'ConstraintGeometry'])


root.addObject("ConstraintAttachButtonSetting")
root.addObject("VisualStyle", displayFlags="showVisualModels hideBehaviorModels showCollisionModels hideMappings hideForceFields showWireframe showInteractionForceFields" )
root.addObject("FreeMotionAnimationLoop")
root.addObject("GenericConstraintSolver", tolerance=0.01, maxIt=5000, printLog=False, computeConstraintForces=True)
root.addObject("CollisionLoop")

needleBaseMaster = root.addChild("NeedleBaseMaster")
needleBaseMaster.addObject("MechanicalObject", name="mstate", position=[0.04, 0.04, 0, 0, 0, 0, 1], template="Rigid3d", showObjectScale=0.002, showObject="true", drawMode=1)
needleBaseMaster.addObject("LinearMovementProjectiveConstraint",indices=[0], keyTimes=[0,1,7,9],movements=[[0.04, 0.04,0,0,0,0],[0.04, 0.04,0.05,0,3.14/2,0],[0.04, 0.04,-0.07,0,3.14/2,0],[0.05, 0.04,-0.07,0,3.14/2 + 3.14/16,0]],relativeMovements=False)



needle = root.addChild("Needle")
needle.addObject("EulerImplicitSolver", firstOrder=True)
needle.addObject("EigenSparseLU", name="LinearSolver", template="CompressedRowSparseMatrixd")
needle.addObject("EdgeSetTopologyContainer", name="Container", position=[[i * g_needleLength/(g_needleNumberOfElems) + g_needleBaseOffset[0], g_needleBaseOffset[1], g_needleBaseOffset[2]] for i in range(g_needleNumberOfElems + 1)]
, edges=[[i, i+1] for i in range(g_needleNumberOfElems)])

needle.addObject("EdgeSetTopologyModifier", name="modifier")
needle.addObject("PointSetTopologyModifier", name="modifier2")

needle.addObject("MechanicalObject", name="mstate", template="Rigid3d", showObjectScale=0.0002, showObject="true", drawMode=1)

needle.addObject("UniformMass", totalMass=g_needleTotalMass)
needle.addObject("BeamFEMForceField", name="FEM", **g_needleMechanicalParameters)
# needle.addObject("FixedLagrangianConstraint", indices="0" )
needle.addObject("LinearSolverConstraintCorrection", printLog="false", linearSolver="@LinearSolver")

needleBase = needle.addChild("needleBase")
needleBase.addObject("PointSetTopologyContainer", name="Container", position=[0, 0, 0])
needleBase.addObject("MechanicalObject",name="mstate", template="Rigid3d",)
needleBase.addObject("RestShapeSpringsForceField",points=[0],stiffness=1e8, angularStiffness=1e8,external_points=[0],external_rest_shape="@/NeedleBaseMaster/mstate")

needleBase.addObject("SubsetMapping", indices="0")

needleBodyCollision = needle.addChild("bodyCollision")
needleBodyCollision.addObject("EdgeSetTopologyContainer", name="Container", src="@../Container")
needleBodyCollision.addObject("MechanicalObject",name="mstate", template="Vec3d",)
needleBodyCollision.addObject("EdgeGeometry",name="geom",mstate="@mstate", topology="@Container")

needleBodyCollision.addObject("IdentityMapping")


needleTipCollision = needle.addChild("tipCollision")
needleTipCollision.addObject("MechanicalObject",name="mstate",position=[g_needleLength+g_needleBaseOffset[0], g_needleBaseOffset[1], g_needleBaseOffset[2]],template="Vec3d",)
needleTipCollision.addObject("PointGeometry",name="geom",mstate="@mstate")
needleTipCollision.addObject("RigidMapping",globalToLocalCoords=True)


needleVisual = needle.addChild("visual")
needleVisual.addObject("QuadSetTopologyContainer", name="ContainerCath")
needleVisual.addObject("QuadSetTopologyModifier", name="Modifier")
needleVisual.addObject("Edge2QuadTopologicalMapping", nbPointsOnEachCircle=8, radius=g_needleRadius, input="@../Container", output="@ContainerCath")

needleVisual.addObject("MechanicalObject", name="VisualCatheter", showObjectScale="0.0002", showObject="true", drawMode="1")

needleVisual.addObject("TubularMapping", nbPointsOnEachCircle=8, radius=g_needleRadius, input="@../mstate", output="@VisualCatheter")

needleOGL = needleVisual.addChild("OGL")
needleOGL.addObject("OglModel", position="@../ContainerCath.position",
vertices="@../ContainerCath.position",
quads="@../ContainerCath.quads",
color="0.4 0.34 0.34",
material="texture Ambient 1 0.4 0.34 0.34 1.0 Diffuse 0 0.4 0.34 0.34 1.0 Specular 1 0.4 0.34 0.34 0.1 Emissive 1 0.5 0.54 0.54 .01 Shininess 1 20",
name="VisualCatheter")
needleOGL.addObject("IdentityMapping")



gelTopo = root.addChild("GelGridTopo")
gelTopo.addObject("RegularGridTopology", name="HexaTop", **g_gelRegularGridParameters)


volume = root.addChild("Volume")
volume.addObject("EulerImplicitSolver")
volume.addObject("EigenSimplicialLDLT", name="LinearSolver", template='CompressedRowSparseMatrixMat3x3d')
volume.addObject("TetrahedronSetTopologyContainer", name="Container", position="@../GelGridTopo/HexaTop.position")
volume.addObject("TetrahedronSetTopologyModifier", name="Modifier")
volume.addObject("Hexa2TetraTopologicalMapping", input="@../GelGridTopo/HexaTop", output="@Container", swapping="false")

volume.addObject("MechanicalObject", name="mstate", template="Vec3d")
volume.addObject("TetrahedronGeometry", name="geom", mstate="@mstate", topology="@Container", draw=False)
volume.addObject("TriangleGeometry", name="tri_geom", mstate="@mstate", topology="@Container",draw=True)
volume.addObject("PhongTriangleNormalHandler", name="InternalTriangles", geometry="@geom")
volume.addObject("AABBBroadPhase",name="AABBTetra",geometry="@geom",nbox=[3,3,3],thread=1)
#volume.addObject("ParallelTetrahedronFEMForceField", name="FF",**g_gelMechanicalParameters)
volume.addObject("TetrahedronFEMForceField", name="FF",**g_gelMechanicalParameters)
volume.addObject("MeshMatrixMass", name="Mass",totalMass=g_gelTotalMass)

volume.addObject("BoxROI",name="BoxROI",box=g_gelFixedBoxROI)
volume.addObject("RestShapeSpringsForceField", stiffness='1e6',points="@BoxROI.indices" )

volume.addObject("LinearSolverConstraintCorrection", printLog="false", linearSolver="@LinearSolver")

volumeCollision = volume.addChild("collision")
volumeCollision.addObject("TriangleSetTopologyContainer", name="TriContainer")
volumeCollision.addObject("TriangleSetTopologyModifier", name="Modifier")
volumeCollision.addObject("Tetra2TriangleTopologicalMapping", name="mapping", input="@../Container", output="@TriContainer", flipNormals=False)
volumeCollision.addObject("MechanicalObject", name="mstate",position="@../Container.position")
volumeCollision.addObject("TriangleGeometry", name="geom", mstate="@mstate", topology="@TriContainer",draw=False)
volumeCollision.addObject("PhongTriangleNormalHandler", name="SurfaceTriangles", geometry="@geom")
volumeCollision.addObject("AABBBroadPhase",name="AABBTriangles",thread=1,nbox=[2,2,3])

volumeCollision.addObject("IdentityMapping", name="identityMappingToCollision", input="@../mstate", output="@mstate", isMechanical=True)

volumeVisu = volumeCollision.addChild("visu")
volumeVisu.addObject("OglModel", position="@../TriContainer.position",
vertices="@../TriContainer.position",
triangles="@../TriContainer.triangles",
color=g_cubeColor,name="VisualCatheter",template="Vec3d")
volumeVisu.addObject("IdentityMapping")


root.addObject("InsertionAlgorithm", name="InsertionAlgo", fromGeom="@Needle/tipCollision/geom", destGeom="@Volume/collision/geom", destVol="@Volume/geom", punctureThreshold=0.1)
root.addObject("DistanceFilter",algo="@InsertionAlgo",distance=0.01)
root.addObject("SecondDirection",name="punctureDirection",handler="@Volume/collision/SurfaceTriangles")
root.addObject("ConstraintUnilateral",input="@InsertionAlgo.output",directions="@punctureDirection",draw_scale="0.001")#, mu="0.001")


#root.addObject("InsertionAlgorithm",name="InsertionAlgo",fromGeom="@Needle/tipCollision/geom", destGeom="@Volume/tri_geom")
#root.addObject("DistanceFilter",algo="@InsertionAlgo",distance=0.005)
#root.addObject("BindDirection",name="insertionDirection")#,handler="@Volume/InternalTriangles")
#root.addObject("ConstraintBilateral",input="@InsertionAlgo.output",directions="@punctureDirection",draw_scale="0.001")

4 changes: 2 additions & 2 deletions src/sofa/collisionAlgorithm/BaseAABBBroadPhase.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,8 +26,8 @@ class BaseAABBBroadPhase : public BaseGeometry::BroadPhase {
, d_static(initData(&d_static, false,"isStatic", "Optimization: object is not moving in the scene"))
, d_method(initData(&d_method, 0,"method", "chosen method to determine the boxes containing the elements"))
, d_thread(initData(&d_thread, 8,"thread","Number of threads")){
c_nbox.addInputs({&d_nbox});
c_nbox.addCallback(std::bind(&BaseAABBBroadPhase::updateBroadPhase,this));
//c_nbox.addInputs({&d_nbox});
//c_nbox.addCallback(std::bind(&BaseAABBBroadPhase::updateBroadPhase,this));
}

virtual void newContainer() = 0;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,8 +21,8 @@ class FindClosestProximityAlgorithm : public BaseAlgorithm {
// Data<sofa::type::vector<double> > d_outputDist;

FindClosestProximityAlgorithm()
: l_from(initLink("from", "link to from geometry"))
, l_dest(initLink("dest", "link to dest geometry"))
: l_from(initLink("fromGeom", "link to from geometry"))
, l_dest(initLink("destGeom", "link to dest geometry"))
, d_drawCollision (initData(&d_drawCollision, true, "drawcollision", "draw collision"))
, d_output(initData(&d_output,"output", "output of the collision detection"))
, d_projective(initData(&d_projective, false,"projective", "projection of closest prox onto from element"))
Expand Down
13 changes: 13 additions & 0 deletions src/sofa/collisionAlgorithm/algorithm/InsertionAlgorithm.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
#include <sofa/collisionAlgorithm/algorithm/InsertionAlgorithm.h>
#include <sofa/core/ObjectFactory.h>

namespace sofa::collisionAlgorithm {

int InsertionAlgorithmClass = core::RegisterObject("InsertionAlgorithm")
.add< InsertionAlgorithm >();


}



Loading