Issue #690: Added Monaco F1 track world and model.#724
Conversation
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Hi @kb8alvaro very nice job! We have seen a couple of problems:
the rest of the PR seems good :D Nicely done! |
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Thanks for testing! I'll scale it properly and have it in mind for the next tracks. Just one question, Shouldn't it have the collision with the model instead of adding something extra? I'm working on doing the same track with elevations and high grounds as the real track, and I won't be able to fix the collisions that way. How could I add the collisions to the model so the cars can go up and downhill? Thanks! |
…d test phisics, grip and bounciness of the track.
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A lot of progress made in this commit:
Hope everything works fine! |
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Hi @kb8alvaro ,
Error [parser.cc:689] Unable to find uri[model://monacoelevations] |
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Solved! Sorry, it was a stupid line of code that was marking the track as non-static, and a mistake with capitals when naming the files. it should work fine now |
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Hi @kb8alvaro, I'm back to try the worlds with your modifications and all less monacoElevations.world works fine. monacoElevations.world only has a bigger cube: |
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Yeah, that was a problem with the path of the model. I found also a problem with the textures. I tested it on my PC and should work fine now. |
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all OK, thanks @kb8alvaro !!!! |


Issue #690 solved, created and added the world with the F1 track of Montecarlo.
Uploaded monaco.world and monaco folder with the model of the track, should be structured as the ones already made.
If there is something wrong tell me to fix it.