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@Ji-Rath Ji-Rath commented Apr 1, 2024

The project compiles and has most functionality back

High priority to resolve:

  • Character Visualization
  • Item Drop placement
  • General cleanup/documentation

Lower priority:

  • Entity Selection

Depending on the complexity, this branch may get merged in first, then the remaining features will get slowly implemented.

As a small bonus, I've also been working on dividing large features into smaller parts. The first example is in the MassWanderAI plugin currently in the project to showcase simple Mass State Tree functionality.

Ji-Rath added 10 commits March 24, 2024 21:39
I honestly dont expect much to work, but I just want the project to open first
Resolve errors from duplicate fragments and traits
Cleanup Blueprints folder
Push adjustments to item data asset to resolve unexpected errors
Cleaned up remaining errors while upgrading to 5.3
Added check to FindItem() to ensure that the items queried are valid (temp solution)
Add MassWaitTask for going idle in the state tree
@Ji-Rath Ji-Rath marked this pull request as ready for review May 11, 2024 19:40
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Ji-Rath commented May 11, 2024

With 5.4 released, ill merge my remaining work here and begin towards upgrading to 5.4

@Ji-Rath Ji-Rath merged commit d408c1c into main May 11, 2024
@Ji-Rath Ji-Rath deleted the UE5.3 branch May 11, 2024 19:42
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2 participants