Add French (fr) locale with polite vous form#61
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Second of three planned language additions (de done in #59, es next). Same shape as the German PR — full mirror of en.ts translated, polite vous register, technical proper nouns kept in English, browser-language detection extended for fr-* visitors. Game-specific terms use conventional 7D2D-FR renderings (« Lune de sang », etc.). Action buttons in standard French UI infinitive form (Enregistrer, Modifier, Supprimer, ...). Quality-wise this is a competent first pass — common UX surfaces should read naturally; the deeper config-editor field labels are direct translations and would benefit from a domain-fluent native-speaker polish. PRs welcome. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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AdaInTheLab
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May 9, 2026
Third and final language addition in this round (German #59, French #61 already shipped). Same shape: full mirror of en.ts, polite usted register, technical proper nouns kept in English, browser-language detection extended for es-* visitors (es-ES, es-MX, es-AR, etc.). Game-specific terms use the conventional 7D2D-ES renderings («Luna de sangre», etc.). Action buttons in standard Spanish UI infinitive form (Guardar, Editar, Eliminar, ...). Quality-wise this is a competent first pass — common UX surfaces should read naturally; the deeper config-editor field labels are direct translations and would benefit from a domain-fluent native- speaker polish. PRs welcome. Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This was referenced May 9, 2026
AdaInTheLab
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May 13, 2026
Rolls up everything since v2.6.2 into a single release tag. v2.6.3 was bumped on main (#63) but never tagged or released — folding it into v2.6.4 keeps the public release history clean. Marquee additions since v2.6.2: - Modpack (#64) — Bundle installed mods into a single zip players can download from the login page. No panel account required. Three-state workflow (draft → published → archived), top-right CTA on the login page, anonymous metadata + download endpoints. Atomic temp-file zip build so public downloaders can't grab a half-written archive. - Graceful Restart (#57, #58) — Scheduled daily restarts with player-friendly in-game countdown warnings. Configurable warning ladder, IANA-timezone schedule (DST-aware), krestart console command, REST endpoints, panel Settings tab. - Backups bug fix (#56) — BackupService had a redundant conn.Open() call that silently dropped writes due to a custom System.Data.SQLite quirk. Reads worked, so the bug went unnoticed until first hands-on test. Six call sites fixed, class doc comment added so future-me doesn't reintroduce it. - German / French / Spanish locales (#59, #61, #62) — Full polite-form translations across ~250 keys / 30 namespaces. Browser auto-detect picks the right one for de-* / fr-* / es-* visitors. Tooltip on the language switcher noting that in-game broadcast messages don't auto-translate. - Favicon (#60) — Regenerated all four favicon variants (svg / 16 / 32 / ico) from kitsune-command-logo-transparent.png so the browser tab matches the panel's sidebar logo. - README updates: features list now reflects all the above. Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Summary
Second of three planned language additions (German shipped in #59, Spanish queued next). French, polite vous form throughout.
What's in the locale
Quality note
This is a competent first pass, not a professional localization. Common UX surfaces should read naturally; the deeper config-editor field labels are direct translations and would benefit from a domain-fluent native-speaker polish. PRs welcome.
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