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[BUG] ImageAnnotator not following FPS for caching #420

@BryonLewis

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@BryonLewis

Describe the bug
On single frame large images it tries to load a lot of frames before allowing the user to advance.

To Reproduce
Steps to reproduce the behavior:

  1. On any large dataset (~15MB single image frames) load across the network and it takes a few seconds for the image to load and sometimes longer depending on how much it is caching.

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