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EntityShootBowEvent doesn't work correctly #10640

@Ender-Fake

Description

@Ender-Fake

Expected behavior

getForce() should return 1.0 at maximum bow tension

Observed/Actual behavior

getForce() at maximum bow tension returns the value 3

Steps/models to reproduce

run method getForce() in EntityShootBowEvent

Plugin and Datapack List

example plugin for send getForce() to chat

Paper version

This server is running Paper version git-Paper-22 (MC: 1.20.5) (Implementing API version 1.20.5-R0.1-SNAPSHOT) (Git: 8f7ac62)

Other

power is limited to 3.0 and not 1.0

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    status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.type: bugSomething doesn't work as it was intended to.version: 1.20.5Game version 1.20.5

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    Done

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