Makes the New Guns Acquirable via RND + Reformats Gun Naming Scheme#461
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NataKilar merged 43 commits intoPersistentSS13:devfrom Jul 18, 2023
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ah shit i didn't do it in github desktop which is why my thing got denied in the first place oooooops!!!! |
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okay i think i fixed it |
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not really sure why map tests are failing |
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updated the naming format |
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oh hey look i fixed it |
NataKilar
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Jul 18, 2023
NataKilar
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Jul 18, 2023
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Description of changes
Does a (hopefully) functional version of what I tried to do in #355 - see there for the actual changes listed out.
In addition to those changes, this PR also improves the gun names and descriptions to provide more useful information such as caliber and a brief description of the guns' weaknesses.
Why and what will this PR improve
Makes the assortment of new guns obtainable in-game.
Also makes legacy guns uncraftable, as they cannot be removed without fooling with stuff outside the modpack.
Having this new naming format for guns makes them more immediately useful to people who don't know, for example, what caliber the weapon needs. Also makes them less of a text-wall trap to examiners.
Authorship
genessee made this
Changelog
🆑
add: An assortment of guns are now craftable via RND
tweak: The Footman rifle is now huge instead of bulky
tweak: The Midas pistol now requires a lower materials tech to craft
tweak: All firearms now have a more concise naming and description format
fix: The legacy guns from Nebula are no longer craftable via RND
/:cl: