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46c29db
VERSION{v1.5.12.9}
Licho1 Dec 18, 2017
76b8625
Added automatic ATI/Intel compatibility option. Fixes https://github.…
GoogleFrog Dec 19, 2017
99774cd
Increased image load time for news window.
GoogleFrog Dec 19, 2017
626d51b
Added basic discord state pushing. Removed some echos.
GoogleFrog Dec 19, 2017
fdb6939
Added Ladder to community page. Spacing fixes.
GoogleFrog Dec 19, 2017
91cb8d2
Added user dropdown option culling.
GoogleFrog Dec 19, 2017
be8557a
Fixed bertha bonus objective in mission 49.
Aquanim Dec 19, 2017
148a76e
Set springsettings based on user-facing settings values on every laun…
GoogleFrog Dec 19, 2017
b8c121d
VERSION{v1.5.12.10}
Aquanim Dec 19, 2017
1243a0d
VERSION{v1.5.12.11}
GoogleFrog Dec 19, 2017
5cab838
VERSION{v1.5.12.12}
GoogleFrog Dec 19, 2017
642cc4a
Fixed more settings stupidness. Removed another confusing redundant t…
GoogleFrog Dec 20, 2017
8db73b6
VERSION{v1.5.12.12}
GoogleFrog Dec 20, 2017
6df8c8a
Prototype jumpfac mission (50).
Aquanim Dec 20, 2017
d6a92aa
Added prototype Jugglenaut/Newton mission (51) and small fixes elsewh…
Aquanim Dec 22, 2017
6ae346a
Implemented Reef/Scylla mission 57 and small changes elsewhere.
Aquanim Dec 23, 2017
4ae9f92
Added nuke (55) and Shogun (60) missions. Polishing previous missions.
Aquanim Dec 24, 2017
f567cc0
VERSION{v1.5.12.13}
Aquanim Dec 24, 2017
f8d19f0
Save/load compatible Kodachi Rally
Histidine91 Dec 24, 2017
9a01ad8
Number settings don't crash configuration widget
Histidine91 Dec 26, 2017
7d272df
Workaround Discord handler error
Histidine91 Dec 26, 2017
38f265b
VERSION{v1.5.12.14}
Histidine91 Dec 26, 2017
33f7901
Mission 49 changes:
Aquanim Dec 26, 2017
e47836a
VERSION{v1.5.12.15}
Aquanim Dec 27, 2017
d75c8d4
Added mission 59 (Ultimatum) and 61 (Funnelweb).
Aquanim Dec 28, 2017
c6cac5a
Fix a typo
sprunk Dec 28, 2017
75050bc
Added missions 63 (heavy turrets) and 58 (merlin). Changed Jugglenaut…
Aquanim Dec 30, 2017
90d599c
Prevent dangling weak link crashes.
sprunk Dec 30, 2017
781efda
Merge pull request #458 from sprunk/patch-3
GoogleFrog Dec 31, 2017
c4927e8
Merge pull request #455 from sprunk/patch-2
GoogleFrog Dec 31, 2017
73d5e91
Added incomplete Paladin mission (64). Small fix to 58.
Aquanim Dec 31, 2017
269e3af
Mission 51 text fix.
Aquanim Dec 31, 2017
478b0e9
Added Jack to mission 51.
Aquanim Dec 31, 2017
d8ccb3b
VERSION{v1.5.12.16}
GoogleFrog Dec 31, 2017
18da2e0
VERSION{v1.5.12.17}
GoogleFrog Dec 31, 2017
5b654be
VERSION{v1.5.12.18}
Aquanim Jan 1, 2018
f588dcb
Fixed an issue with applying temporary modules. Only write script fil…
GoogleFrog Jan 3, 2018
56cccfd
Added draft version of mission 67 (DRP).
Aquanim Jan 3, 2018
338c0a4
Added draft detriment mission (65).
Aquanim Jan 4, 2018
e1cec63
Added a dev option to show the enemy unit composition in missions.
GoogleFrog Jan 4, 2018
e263c22
VERSION{v1.6.1.0}
GoogleFrog Jan 4, 2018
affd2e0
Updated mission 0
Histidine91 Jan 7, 2018
dab0938
Added missions 64 (Paladin), 66 (Zenith), 68 (Starlight). Adjusted 65…
Aquanim Jan 7, 2018
485277e
VERSION{v1.6.1.1}
GoogleFrog Jan 7, 2018
382591d
VERSION{v1.6.1.2}
GoogleFrog Jan 7, 2018
1fc34d6
Updated version of Living Lands used in Mission 1. Added Living Lands…
Aquanim Jan 8, 2018
172ec40
Added configurable fullscreen but disabled it because spring seems to…
GoogleFrog Jan 10, 2018
d75db8f
Merge branch 'master' of https://github.com/ZeroK-RTS/Chobby
GoogleFrog Jan 10, 2018
1d6633d
VERSION{v1.6.1.3}
GoogleFrog Jan 11, 2018
6b1f468
Added some more planet position updates.
GoogleFrog Jan 12, 2018
cca57e7
Fix campaign image updating.
GoogleFrog Jan 12, 2018
d611aba
Added Lobster to the lobby to support future campaign tweaks.
GoogleFrog Jan 12, 2018
dbce810
Fixed icon distance remembering. Fixes https://github.com/ZeroK-RTS/Z…
GoogleFrog Jan 12, 2018
bfac7fd
Added Lobster to mission 24.
Aquanim Jan 13, 2018
86b625c
VERSION{v1.6.1.4}
GoogleFrog Jan 13, 2018
3930c0c
Added country to ladder. Fixes https://github.com/ZeroK-RTS/Chobby/is…
GoogleFrog Jan 16, 2018
d18f1b6
Added options to disable notifications while ingame and an option to …
GoogleFrog Jan 17, 2018
9e0d01c
Reworked mission 65 (detriment) to be less laggy.
Aquanim Jan 18, 2018
2db5d43
Mission 0: Expand command blocked indicator; require building only 3 …
Histidine91 Jan 21, 2018
bc7a89a
CircuitAI {0.9.23.b}
rlcevg Jan 22, 2018
fc7d57d
Merge pull request #468 from rlcevg/ai_0_9_23_b
GoogleFrog Jan 22, 2018
86ec755
VERSION{v1.6.1.5}
GoogleFrog Jan 23, 2018
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17 changes: 17 additions & 0 deletions LuaMenu/Addons/timeFunctions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -348,3 +348,20 @@ end
function Spring.Utilities.ArchaicUtcToLocal(utcTimeString, translator)
return Spring.Utilities.ArchaicFormatDate(Spring.Utilities.UtcToLocal(utcTimeString), translator)
end

function Spring.Utilities.ArchaicUtcToLocal(utcTimeString, translator)
return Spring.Utilities.ArchaicFormatDate(Spring.Utilities.UtcToLocal(utcTimeString), translator)
end

function Spring.Utilities.GetCurrentUtc()
local t = {
tonumber(os.date("!%S")),
tonumber(os.date("!%M")),
tonumber(os.date("!%H")),
tonumber(os.date("!%d")),
tonumber(os.date("!%m")),
tonumber(os.date("!%Y")),
}

return string.format("%04d-%02d-%02dT%02d:%02d:%02d", t[6], t[5], t[4], t[3], t[2], t[1])
end
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130 changes: 68 additions & 62 deletions LuaMenu/configs/gameConfig/zk/defaultSettings/configversions.json

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17 changes: 12 additions & 5 deletions LuaMenu/configs/gameConfig/zk/gameUnitInformation.lua
Original file line number Diff line number Diff line change
Expand Up @@ -172,6 +172,7 @@ local nameList = {
[171] = "shieldarty",
[172] = "shieldaa",
[173] = "shieldbomb",
[174] = "amphlaunch",
}

local categories = {
Expand Down Expand Up @@ -623,21 +624,27 @@ local humanNames = {
description = "Heavy Amphibious Assault Walker",
humanName = "Grizzly",
},
amphaa = {
amphlaunch = {
category = "amph",
order = 8,
description = "Amphibious Launcher Bot",
humanName = "Lobster",
},
amphaa = {
category = "amph",
order = 9,
description = "Amphibious Anti-Air Bot",
humanName = "Angler",
},
amphbomb = {
category = "amph",
order = 9,
order = 10,
description = "Amphibious Slow Bomb",
humanName = "Limpet",
},
amphtele = {
category = "amph",
order = 10,
order = 11,
description = "Amphibious Teleport Bridge",
humanName = "Djinn",
},
Expand Down Expand Up @@ -688,7 +695,7 @@ local humanNames = {
jumpsumo = {
category = "jump",
order = 8,
description = "Heavy Riot Jumper - On to Repulse, Off to Attract",
description = "Heavy Riot Jumper",
humanName = "Jugglenaut",
},
jumparty = {
Expand Down Expand Up @@ -1176,7 +1183,7 @@ local humanNames = {
turretimpulse = {
category = "defence",
order = 12,
description = "Gravity Turret - On to Repulse, Off to Attract",
description = "Gravity Turret",
humanName = "Newton",
},
turrettorp = {
Expand Down
34 changes: 26 additions & 8 deletions LuaMenu/configs/gameConfig/zk/settingsMenu.lua
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,7 @@ local settingsConfig = {
VegetationDetail = "Minimal",
FeatureFade = "On",
CompatibilityMode = "On",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "Off",
ShaderDetail = "Minimal",
LupsAirJet = "Off",
Expand All @@ -67,6 +68,7 @@ local settingsConfig = {
VegetationDetail = "Low",
FeatureFade = "Off",
CompatibilityMode = "Off",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "Low",
ShaderDetail = "Low",
LupsAirJet = "Off",
Expand All @@ -89,6 +91,7 @@ local settingsConfig = {
VegetationDetail = "Low",
FeatureFade = "Off",
CompatibilityMode = "Off",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "Low",
ShaderDetail = "Low",
LupsAirJet = "Off",
Expand All @@ -111,6 +114,7 @@ local settingsConfig = {
VegetationDetail = "Medium",
FeatureFade = "Off",
CompatibilityMode = "Off",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "Low",
ShaderDetail = "Medium",
LupsAirJet = "On",
Expand All @@ -133,6 +137,7 @@ local settingsConfig = {
VegetationDetail = "High",
FeatureFade = "Off",
CompatibilityMode = "Off",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "High",
ShaderDetail = "High",
LupsAirJet = "On",
Expand All @@ -155,6 +160,7 @@ local settingsConfig = {
VegetationDetail = "Ultra",
FeatureFade = "Off",
CompatibilityMode = "Off",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "High",
ShaderDetail = "Ultra",
LupsAirJet = "On",
Expand Down Expand Up @@ -681,27 +687,38 @@ local settingsConfig = {
},
},
{
name = "AtiIntelCompatibility",
name = "AtiIntelCompatibility_2",
humanName = "ATI/Intel Compatibility",
options = {
{
name = "On",
applyFunction = function()
WG.Chobby.Configuration:SetConfigValue("atiIntelCompat", true)
applyFunction = function(_, conf)
conf:UpdateFixedSettings(conf.AtiIntelSettingsOverride)
Spring.Echo("Set ATI/intel/other non-nvidia compatibility state: Enabled")
return
end
},
{
name = "Automatic",
applyFunction = function(_, conf)
if conf:GetIsNotRunningNvidia() then
conf:UpdateFixedSettings(conf.AtiIntelSettingsOverride)
Spring.Echo("Set ATI/intel/other non-nvidia compatibility state: Enabled")
return
end
Spring.Echo("Set ATI/intel/other non-nvidia compatibility state: Disabled")
return
end
},
{
name = "Off",
applyFunction = function()
WG.Chobby.Configuration:SetConfigValue("atiIntelCompat", false)
applyFunction = function(_, conf)
conf:UpdateFixedSettings()
Spring.Echo("Set ATI/intel/other non-nvidia compatibility state: Enabled")
return
end
},
},
defaultFunction = function ()
return (WG.Chobby.Configuration.atiIntelCompat and "On") or "Off"
end,
},
{
name = "AntiAliasing",
Expand Down Expand Up @@ -875,6 +892,7 @@ local settingsDefault = {
VegetationDetail = "High",
FeatureFade = "Off",
CompatibilityMode = "Off",
AtiIntelCompatibility_2 = "Automatic",
AntiAliasing = "High",
ShaderDetail = "High",
LupsAirJet = "On",
Expand Down
47 changes: 32 additions & 15 deletions LuaMenu/configs/gameConfig/zk/singleplayerMenu.lua
Original file line number Diff line number Diff line change
@@ -1,85 +1,98 @@
local FEEDBACK_LINK = "http://zero-k.info/Forum/Thread/24566"
local FEEDBACK_LINK = "http://zero-k.info/Forum/Thread/24614"

local planetWhitelist = {
-- Tutorial Cloaky
-- Tutorial Cloaky http://zero-k.info/Forum/Thread/24417
[69] = true,
[1] = true,
[2] = true,
[3] = true,
[5] = true,
-- Adv. Cloaky
-- Adv. Cloaky http://zero-k.info/Forum/Thread/24429
[4] = true,
[6] = true,
[7] = true,
[8] = true,
[20] = true,
-- Shield
-- Shield http://zero-k.info/Forum/Thread/24441
[13] = true,
[14] = true,
[15] = true,
[16] = true,
[17] = true,
[19] = true,
-- Rover
-- Rover http://zero-k.info/Forum/Thread/24457
[9] = true,
[10] = true,
[11] = true,
[12] = true,
[43] = true,
[52] = true,
-- Amph and Hover
-- Amph and Hover http://zero-k.info/Forum/Thread/24469
[22] = true,
[23] = true,
[24] = true,
[25] = true,
[26] = true,
[27] = true,
[28] = true,
-- Tank, Terraform, Dante
-- Tank, Terraform, Dante http://zero-k.info/Forum/Thread/24489
[18] = true,
[21] = true,
[29] = true,
[40] = true,
[41] = true,
[42] = true,
[71] = true,
-- Gunship, Firewalker, Skuttle, Athena
-- Gunship, Firewalker, Skuttle, Athena http://zero-k.info/Forum/Thread/24510
[36] = true,
[37] = true,
[38] = true,
[39] = true,
[53] = true,
[54] = true,
[56] = true,
-- Spider and Ships
-- Spider and Ships http://zero-k.info/Forum/Thread/24530
[30] = true,
[31] = true,
[32] = true,
[44] = true,
[45] = true,
[46] = true,
[47] = true,
-- Planes, Behemoth, Bertha, Missile Silo, Scorpion
-- Planes, Behemoth, Bertha, Missile Silo, Scorpion http://zero-k.info/Forum/Thread/24566
[33] = true,
[34] = true,
[35] = true,
[48] = true,
[49] = true,
[62] = true,
[70] = true,
-- Jumps, Nuke, Sea Striders http://zero-k.info/Forum/Thread/24594
[50] = true,
[51] = true,
[55] = true,
[57] = true,
[60] = true,
-- Land Striders and Heavy Defences http://zero-k.info/Forum/Thread/24614
[58] = true,
[59] = true,
[61] = true,
[63] = true,
-- Paladin, Detriment and Superweapons http://zero-k.info/Forum/Thread/24642
[64] = true,
[65] = true,
[66] = true,
[67] = true,
[68] = true,
}

return {
{
name = "tutorials",
control = WG.MissionHandler.GetControl(),
},
{
name = "campaign",
entryCheck = WG.CampaignSaveWindow.PromptInitialSaveName,
entryCheckBootMode = true,
submenuData = {
submenuControl = WG.CampaignHandler.GetControl(true, planetWhitelist, FEEDBACK_LINK),
submenuControl = WG.CampaignHandler.GetControl(true),
tabs = {
{
name = "technology",
Expand All @@ -105,5 +118,9 @@ return {
control = WG.BattleRoomWindow.GetSingleplayerControl(VFS.Include(LUA_DIRNAME .. "configs/gameConfig/zk/singleplayerQuickSkirmish.lua")),
entryCheck = WG.BattleRoomWindow.SetSingleplayerGame,
},
{
name = "instruction",
control = WG.MissionHandler.GetControl(),
},
}

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8 changes: 4 additions & 4 deletions LuaMenu/configs/gameConfig/zkdev/singleplayerMenu.lua
Original file line number Diff line number Diff line change
@@ -1,8 +1,4 @@
local menuItems = {
{
name = "tutorials",
control = WG.MissionHandler.GetControl(),
},
{
name = "campaign",
entryCheck = WG.CampaignSaveWindow.PromptInitialSaveName,
Expand Down Expand Up @@ -34,6 +30,10 @@ local menuItems = {
control = WG.BattleRoomWindow.GetSingleplayerControl(VFS.Include(LUA_DIRNAME .. "configs/gameConfig/zk/singleplayerQuickSkirmish.lua")),
entryCheck = WG.BattleRoomWindow.SetSingleplayerGame,
},
{
name = "instruction",
control = WG.MissionHandler.GetControl(),
},
{
name = "load",
control = WG.LoadGameWindow.GetControl(),
Expand Down
2 changes: 1 addition & 1 deletion LuaMenu/configs/springsettings/springsettings.lua
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ local settings = {
SmoothPoints = 3,
SplashScreenDir = "./MenuLoadscreens",
TreeRadius = 1500,
UnitIconDist = 151,
--UnitIconDist = 151, -- Stored in springsettings.cfg and interacted with directly.
UnitLodDist = 9999,
UseDistToGroundForIcons = 1.1,
UsePBO = 0,
Expand Down
1 change: 1 addition & 0 deletions LuaMenu/configs/springsettings/springsettingsChanges.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ local settings = {
ROAM = 1,
SplashScreenDir = "./MenuLoadscreens",
UseDistToGroundForIcons = 1.1,
UseLuaMemPools = 0,
}

local onlyIfMissingSettings = {
Expand Down
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