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Zk merge + two adjustments #500
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…ion. Made the download popup able to download a list of games.
This copies the .gitattributes file from the Zero-K repository, and adds .css to the list of always-text files.
This ensures we have no CRLF checked into the index. This process can be automated by the following: git add --renormalize .
This process can be automated by the following:
while read f; do
if diff /dev/null "$f" | tail -1 | grep '^\\ No newline' > /dev/null; then
echo >> "$f";
fi;
done < <(git ls-files '*.lua' '*.tdf' '*.h' '*.glsl' '*.fs' '*.json' '*.txt' '*.css')
This applies only to trailing whitespace after real content. Lines consisting entirely of whitespace have been left untouched. This process can be automated by the following: while read f; do sed -i 's/\([^\t ]\)[\t ]*$/\1/' "$f"; done < <(git ls-files '*.lua' '*.tdf' '*.h' '*.glsl' '*.fs' '*.json' '*.txt' '*.css')
Clean up text file encodings, and some formatting
\n is standard, \r\n is convertible, \r on its own is just plain weird.
CRLF strikes at automated tooling again! Fixing CRLF in the index doesn't necessarily fix them in the working tree. I deleted all files in the repository, then checked out fresh copies to make sure my local working tree had no CRLF. I then invoked the same whitespace-after-content stripping command again: rm -r * git reset --hard HEAD while read f; do sed -i 's/\([^\t ]\)[\t ]*$/\1/' "$f"; done < <(git ls-files '*.lua' '*.tdf' '*.h' '*.glsl' '*.fs' '*.json' '*.txt' '*.css')
Clean up text file encodings, and some formatting p2
Replaced the briefing texts of planets 69 and 1 to 9. text separated into text and extendedText. Previous text used as basis for extendeText.
…fing of planet 1 Continuing to replace the briefing text/adding extendedText. About the left half of the galaxy map is done with this one.
…tweaked 7, 11, 26
Finished Haven and Rebel planet briefings.
… from the briefings.
…s 1, 30. Finished all briefings with the last Empire planets
Fixed a typo on planet 67.
New briefing text and extendedText for the campaign
Fix vanguard module description.
Not really a ZK concept.
Offline users have a nil isAdmin, non-admins have a false isAdmin. This caused comparisons to often enter the admin branch prematurely, breaking alphabetical etc ordering.
This is generally more relevant while in the lobby, and helps make clearer the: > [liblobby] Warning: Duplicate user(...) added to channel (...) problems, where it appears that an online and an offline user share the same name. This issue is not fixed here.
* Replaced most Minotaurs with Ogres. * Reduced Welder spam. * Fixed descriptions.
fix register not sending userid
Update CircuitAI {1.0.8}
Reverted compatibility-breaking battlelist changes. # Conflicts: # .gitattributes # LuaMenu/configs/gameConfig/byar/aiBlacklist.lua # LuaMenu/configs/gameConfig/byar/defaultSettings/springsettings.cfg # LuaMenu/configs/gameConfig/byar/mapWhitelist.lua # LuaMenu/configs/gameConfig/byar/settingsMenu.lua # LuaMenu/configs/gameConfig/byar/skinning/skinConfig.lua # LuaMenu/configs/gameConfig/evorts/ModOptions.lua # LuaMenu/configs/gameConfig/evorts/aiBlacklist.lua # LuaMenu/configs/gameConfig/evorts/defaultSettings/springsettings.cfg # LuaMenu/configs/gameConfig/evorts/mainConfig.lua # LuaMenu/configs/gameConfig/evorts/mapWhitelist.lua # LuaMenu/configs/gameConfig/evorts/settingsMenu.lua # LuaMenu/configs/gameConfig/evorts/singleplayerMenu.lua # LuaMenu/configs/gameConfig/evorts/skinning/skinConfig.lua # LuaMenu/configs/gameConfig/evortsdev/mainConfig.lua # LuaMenu/configs/gameConfig/evortsdev/skirmishDefault.lua # LuaMenu/configs/gameConfig/tc/aiblacklist.lua # LuaMenu/configs/gameConfig/tc/benchmarkFile.lua # LuaMenu/configs/gameConfig/tc/defaultsettings/chobby_config.json # LuaMenu/configs/gameConfig/tc/defaultsettings/springsettings.cfg # LuaMenu/configs/gameConfig/tc/gameUnitInformation.lua # LuaMenu/configs/gameConfig/tc/helpSubmenuConfig.lua # LuaMenu/configs/gameConfig/tc/linkFunctions.lua # LuaMenu/configs/gameConfig/tc/mainconfig.lua # LuaMenu/configs/gameConfig/tc/mapwhitelist.lua # LuaMenu/configs/gameConfig/tc/modoptions.lua # LuaMenu/configs/gameConfig/tc/rankfunction.lua # LuaMenu/configs/gameConfig/tc/settingsmenu.lua # LuaMenu/configs/gameConfig/tc/singleplayerquickskirmish.lua # LuaMenu/configs/gameConfig/tc/skinning/skinconfig.lua # LuaMenu/configs/gameConfig/tc/startscripts/cpv_1.lua # LuaMenu/configs/gameConfig/tc/startscripts/koth_1.lua # LuaMenu/configs/gameConfig/zk/ModOptions.lua # LuaMenu/configs/gameConfig/zk/defaultSettings/benchmarks/config.lua # LuaMenu/configs/gameConfig/zk/defaultSettings/configversions.json # LuaMenu/configs/gameConfig/zk/mainConfig.lua # LuaMenu/configs/gameConfig/zk/settingsMenu.lua # LuaMenu/configs/gameConfig/zkdev/skirmishDefault.lua # LuaMenu/configs/liblobby_configuration.lua # LuaMenu/widgets/api_user_handler.lua # LuaMenu/widgets/dbg_img_preload.lua # LuaMenu/widgets/gui_battle_room_window.lua # LuaMenu/widgets/gui_campaign_handler.lua # LuaMenu/widgets/gui_login_window.lua # LuaMenu/widgets/gui_planetwars_list_window.lua # LuaMenu/widgets/gui_replay_handler.lua # LuaMenu/widgets/gui_steam_coop_handler.lua # LuaMenu/widgets/gui_user_status_panel.lua # campaign/dev/commConfig.lua # campaign/sample/commConfig.lua # campaign/sample/planetDocumentation.lua # campaign/sample/planets/planet1.lua # campaign/sample/planets/planet10.lua # campaign/sample/planets/planet11.lua # campaign/sample/planets/planet12.lua # campaign/sample/planets/planet13.lua # campaign/sample/planets/planet14.lua # campaign/sample/planets/planet15.lua # campaign/sample/planets/planet16.lua # campaign/sample/planets/planet17.lua # campaign/sample/planets/planet18.lua # campaign/sample/planets/planet19.lua # campaign/sample/planets/planet2.lua # campaign/sample/planets/planet20.lua # campaign/sample/planets/planet21.lua # campaign/sample/planets/planet22.lua # campaign/sample/planets/planet23.lua # campaign/sample/planets/planet24.lua # campaign/sample/planets/planet25.lua # campaign/sample/planets/planet3.lua # campaign/sample/planets/planet4.lua # campaign/sample/planets/planet5.lua # campaign/sample/planets/planet6.lua # campaign/sample/planets/planet7.lua # campaign/sample/planets/planet70.lua # campaign/sample/planets/planet71.lua # campaign/sample/planets/planet8.lua # campaign/sample/planets/planet9.lua # libs/chiliui/luamenu/chili/chili/controls/font.lua # libs/liblobby/lobby/interface_skirmish.lua # modinfo.lua
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@GoogleFrog Please note I've done a few adjustments, the most important one being the revert of the battle_list_window revert. I think I didn't break anything for ZK, please check the code again and let me know if there are any problems |
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