Apple Silicon support#1002
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Sweet, yeah that confirms exactly why results that I had when trying to compile for M1.
Maybe waiting for Winit to do an update would be a good idea first though. At the very least, I would suggest having the Cargo.toml git patch put in as a conditional much like WASM's. |
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Currently Related Issues: rust-lang/rust-bindgen#1211 |
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I see, ok good to know. Hopefully they fix it soon. |
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To build |
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Yep soon RustAudio/coreaudio-sys#46 |
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| #[cfg(target_os = "ios")] | ||
| #[cfg(any(target_os = "ios", all(target_os = "macos", target_arch = "aarch64")))] |
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The function below was updated recently to return a Result. You can copy what I added here to make this work on Apple Silicon:
I created my pull request before I saw yours, oops
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@MichaelHills bevy_audio now works fine! |
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Close this PR, looks like #1027 is working better |
Issue: #928
shaderconaarch64-apple-darwintargetwinit: rust-windowing/winit@3a077ffbevy_audiois currently unavailable, May be related to RustAudio/coreaudio-sys#45