[Merged by Bors] - scene viewer improvements: animation reset#4420
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mockersf wants to merge 1 commit intobevyengine:mainfrom
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[Merged by Bors] - scene viewer improvements: animation reset#4420mockersf wants to merge 1 commit intobevyengine:mainfrom
mockersf wants to merge 1 commit intobevyengine:mainfrom
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Tested this out, I like the changes! The movement speed here is slower than before on the flight helmet model, but I'm a fan of that change. |
alice-i-cecile
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alice-i-cecile
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IceSentry
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Apr 6, 2022
IceSentry
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Apr 6, 2022
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Apr 6, 2022
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
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Timed out. |
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bors r+ |
bors bot
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Apr 6, 2022
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
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This PR was included in a batch that timed out, it will be automatically retried |
bors bot
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Apr 6, 2022
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
Contributor
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This PR was included in a batch that timed out, it will be automatically retried |
bors bot
pushed a commit
that referenced
this pull request
Apr 7, 2022
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
Contributor
|
Timed out. |
Member
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bors r+ |
bors bot
pushed a commit
that referenced
this pull request
Apr 7, 2022
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
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aevyrie
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Jun 7, 2022
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
ItsDoot
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Feb 1, 2023
# Objective - Changing animation mid animation can leave the model not in its original position - ~~The movement speed is fixed, no matter the size of the model~~ ## Solution - when changing animation, set it to its initial state and wait for one frame before changing the animation - ~~when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed~~
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Objective
The movement speed is fixed, no matter the size of the modelSolution
when settings the camera controller, use the camera transform to know how far it is from the origin and use the distance for the speed