Fix rendering sprites on 3D models#4449
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geckoxx wants to merge 2 commits intobevyengine:mainfrom
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It's not the right solution. Because for example the same sampled_texture is used in multiple windows which leads to incorrect rendering. And the Issue should be fixed with #3552 |
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Solution
I don't now if this is the right or best solution.
Result on current main:

Result with order fix:

Result with order fix and shared sampled target:
