[Merged by Bors] - dynamic scene builder#6227
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mockersf wants to merge 5 commits intobevyengine:mainfrom
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[Merged by Bors] - dynamic scene builder#6227mockersf wants to merge 5 commits intobevyengine:mainfrom
mockersf wants to merge 5 commits intobevyengine:mainfrom
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I like this approach much better than either of the other linked PRs. It composes better, and provides an excellent foundation. I'm going to close the others in favor of this. |
This was referenced Oct 10, 2022
alice-i-cecile
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Obligatory doc nits. Once those are fixed up, this has my approval.
alice-i-cecile
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MrGVSV
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Just a couple nits. Nothing blocking I don't think, though. Looks good!
Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
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Giving this a day or two to attract reviews, then merging it unless there are other complaints. |
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The oven timer's gone off, this things is adequately baked 🥖 bors r+ |
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Oct 12, 2022
# Objective - make it easier to build dynamic scenes ## Solution - add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities - alternative to #6013, leaving the "hierarchy iteration" part to #6185 which does it better - alternative to #6004 - using a builder makes it easier to chain several extractions
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Pull request successfully merged into main. Build succeeded: |
ramirezmike
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Oct 13, 2022
james7132
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Oct 19, 2022
# Objective - make it easier to build dynamic scenes ## Solution - add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities - alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better - alternative to bevyengine#6004 - using a builder makes it easier to chain several extractions
james7132
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Oct 28, 2022
# Objective - make it easier to build dynamic scenes ## Solution - add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities - alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better - alternative to bevyengine#6004 - using a builder makes it easier to chain several extractions
Pietrek14
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Dec 17, 2022
# Objective - make it easier to build dynamic scenes ## Solution - add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities - alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better - alternative to bevyengine#6004 - using a builder makes it easier to chain several extractions
ItsDoot
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Feb 1, 2023
# Objective - make it easier to build dynamic scenes ## Solution - add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities - alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better - alternative to bevyengine#6004 - using a builder makes it easier to chain several extractions
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Objective
Solution
Query<&Children>andQuery<&Parent>to iterate over descendants and ancestors #6185 which does it better