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fix: Autologin for BreakHandlerV2Script
[ci skip]
If a boat is visible it will overwrite min/max level and they are not reset after the boat is done rendering
# Conflicts: # cache/pom.xml # pom.xml # runelite-api/pom.xml # runelite-client/pom.xml # runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java # runelite-jshell/pom.xml # runelite-maven-plugin/pom.xml
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Caution Review failedThe pull request is closed. WalkthroughThis pull request updates the Runelite parent version from 1.12.6 to 1.12.7 across multiple pom.xml files and bumps the microbot dependency version from 2.0.56 to 2.0.58. The PR also adds and renames item identifiers in ItemID.java (NIFTY to SWAMP_CRUISERS, SLEEK to CRYSTAL_GLIDERS), adds new object and null object ID constants, introduces new database table IDs and interface definitions, and updates the GPU plugin to use per-SceneContext storage for camera position and level state instead of top-level fields. Additional changes include adjustments to BreakHandlerV2Script initialization and login timeout logic, plus updates to item variation mappings. Possibly related PRs
✨ Finishing touches
📜 Recent review detailsConfiguration used: CodeRabbit UI Review profile: CHILL Plan: Pro 📒 Files selected for processing (18)
Warning There were issues while running some tools. Please review the errors and either fix the tool's configuration or disable the tool if it's a critical failure. 🔧 ast-grep (0.40.0)runelite-api/src/main/java/net/runelite/api/ItemID.javarunelite-api/src/main/java/net/runelite/api/NullObjectID.javarunelite-api/src/main/java/net/runelite/api/gameval/VarbitID.java
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