PR changes for IN4189 from @eckhardtgirl, @raies1000, @wrvangeest#4
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Raies1000 wants to merge 48 commits intodelftsre:masterfrom
wrvangeest:master
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PR changes for IN4189 from @eckhardtgirl, @raies1000, @wrvangeest#4Raies1000 wants to merge 48 commits intodelftsre:masterfrom wrvangeest:master
Raies1000 wants to merge 48 commits intodelftsre:masterfrom
wrvangeest:master
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Exclude /bin in each module
Tests for Camera class that covers ~70% of the code. Mock class of the Bound Interface included for one test.
Not all parts tested yet
rendersubscenenode and preloadspatial need asserts
Removed the Viewport responsibilities from RenderManager and added them to new class ViewportManager. RenderManager now has ViewportManager object, that other classes can also reach to manage the Viewports.
Tests into master
render Method is refactored: three loops into one.
Refactor viewportmanager
This commit refactors computation of left, right, bottom and top plane in onFrameChange in order to avoid code duplication and improve understandability
Refactor camera
Caps.OpenGL32 is called multiple times. If one changes the version, this has to be done multiple places. By making this a variable, changes can be made more easiliy
Refactored preloadScene intro preloadNode and preLoadGeometry. This splits the functionality of preloadScene into its two functionalities
Empty render() implementations removed. render() method removed from Control Interface. TO DO: add InstancedNodeControl render to list
TO DO: Create subInterface to replace if's
Seperated method from Control Interface for those several classes that actually use it.
Refactor filterpostprocessor
Refactored rendersubscene into renderSubsceneNode and renderSubsceneGeometry
Binary input capsule
Getters and setters now tested. 100% coverage in ViewPortManager.
Refactor rendermanager
Remove render Created extra interface in order to remove empty method declarations
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Pull request for IN4189 on behalf of: @eckhardtgirl, @Raies1000, @wrvangeest