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@cartermp cartermp commented Sep 4, 2020

fixes #10073 and reverts #10051

Note that the internal build in #10051 also failed, so we've simply regressed this repo's contribution story with no benefit.

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@KevinRansom KevinRansom left a comment

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@brettfo ,

  1. Do we still need this to be 3.1.302 or can it be updated?
  2. What do we need to do about the 3.1.302 we download to .dotnet?
  3. The last arcade auto-insert tried to set it to: 5.0.0-beta.20451.5 which seems to be what we aought to aim for

Thanks Brett

@jonsequitur
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Internal builds will fail as noted in #10051 but I think we just need to get those VMs updated.

brettfo
brettfo previously requested changes Sep 8, 2020
global.json Outdated
"dotnet": "3.1.302",
"dotnet": "3.1.401",
"vs": {
"version": "16.4",
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If you're updating to 3.1.401, then this line has to be updated to 16.7, because 401 depends on that specifically.

You'll also need to run this against the internal signed build. Like @jonsequitur mentioned, we had to back this change off due to the internal VMs lagging, but last week they were updated with 16.7.

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Okay, updated. Will it work now?

@brettfo
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brettfo commented Sep 8, 2020

@KevinRansom we can't take Arcade's 5.0 SDK updates until the tailcall regression makes it through. It's been checked into their 5.0 release branch which means the next release should have the fix.

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cartermp commented Sep 9, 2020

this passes CI, i assume we can take it in now

@KevinRansom KevinRansom dismissed brettfo’s stale review September 9, 2020 18:59

requested sorted.

@KevinRansom KevinRansom merged commit 192a5f6 into dotnet:main Sep 9, 2020
brettfo added a commit that referenced this pull request Sep 10, 2020
KevinRansom pushed a commit that referenced this pull request Sep 10, 2020
nosami pushed a commit to xamarin/visualfsharp that referenced this pull request Feb 23, 2021
* Go back to an SDK that is actually installed on machines

* Update global.json
nosami pushed a commit to xamarin/visualfsharp that referenced this pull request Feb 23, 2021
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Can't open VisualFSharp.sln, .NET SDK requirement?

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