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Original file line number Diff line number Diff line change
@@ -0,0 +1,109 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.

using System.Collections.Generic;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Configuration.Memory;
using BenchmarkDotNet.Attributes;
using MicroBenchmarks;
using System;

namespace Benchmark
{
[BenchmarkCategory(Categories.Libraries)]
public class GetChildKeysTests
{
private ChainedConfigurationProvider _chainedConfig;
private ChainedConfigurationProvider _chainedConfigEmpty;
private ChainedConfigurationProvider _chainedConfigWithSplitting;
private ChainedConfigurationProvider _chainedConfigWithCommonPaths;
private readonly string[] _emptyArray = Array.Empty<string>();

[GlobalSetup]
public void SetupBasic()
{
var emptyKeys = new Dictionary<string, string>() { };
for (int i = 0; i < 1000; i++)
{
emptyKeys.Add(new string(' ', i), string.Empty);
}

var inputKeys = new Dictionary<string, string>() { };
for (int i = 1000; i < 2000; i++)
{
inputKeys.Add(i.ToString(), string.Empty);
}

var splittingKeys = new Dictionary<string, string>() { };
for (int i = 1000; i < 2000; i++)
{
splittingKeys.Add("a:" + i.ToString(), string.Empty);
}

var keysWithCommonPaths = new Dictionary<string, string>() { };
for (int i = 1000; i < 2000; i++)
{
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I wonder whether we could use more realistic input (I doubt that our users have 1k of very short keys in the config).

@davidfowl where could we find some real life examples of user configs?

keysWithCommonPaths.Add("a:b:c" + i.ToString(), string.Empty);
}

_chainedConfigEmpty = new ChainedConfigurationProvider(new ChainedConfigurationSource
{
Configuration = new ConfigurationBuilder()
.Add(new MemoryConfigurationSource { InitialData = emptyKeys })
.Build(),
ShouldDisposeConfiguration = false,
});

_chainedConfig = new ChainedConfigurationProvider(new ChainedConfigurationSource
{
Configuration = new ConfigurationBuilder()
.Add(new MemoryConfigurationSource { InitialData = inputKeys })
.Build(),
ShouldDisposeConfiguration = false,
});

_chainedConfigWithSplitting = new ChainedConfigurationProvider(new ChainedConfigurationSource
{
Configuration = new ConfigurationBuilder()
.Add(new MemoryConfigurationSource { InitialData = splittingKeys })
.Build(),
ShouldDisposeConfiguration = false,
});

_chainedConfigWithCommonPaths = new ChainedConfigurationProvider(new ChainedConfigurationSource
{
Configuration = new ConfigurationBuilder()
.Add(new MemoryConfigurationSource { InitialData = keysWithCommonPaths })
.Build(),
ShouldDisposeConfiguration = false,
});
}

[GlobalCleanup(Targets = new[] {
nameof(AddChainedConfigurationNoDelimiter),
nameof(AddChainedConfigurationEmpty),
nameof(AddChainedConfigurationWithSplitting),
nameof(AddChainedConfigurationWithCommonPaths)
})]
public void CleanupBasic()
{
_chainedConfig.Dispose();
_chainedConfigEmpty.Dispose();
_chainedConfigWithSplitting.Dispose();
_chainedConfigWithCommonPaths.Dispose();
}

[Benchmark]
public void AddChainedConfigurationNoDelimiter() => _chainedConfig.GetChildKeys(_emptyArray, null);

[Benchmark]
public void AddChainedConfigurationEmpty() => _chainedConfigEmpty.GetChildKeys(_emptyArray, null);

[Benchmark]
public void AddChainedConfigurationWithSplitting() => _chainedConfigWithSplitting.GetChildKeys(_emptyArray, null);

[Benchmark]
public void AddChainedConfigurationWithCommonPaths() => _chainedConfigWithCommonPaths.GetChildKeys(_emptyArray, null);
}
}