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Prototype for dirty region management with Vulkan support #35148
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…tiple damage rectangles.
Merge branch 'drm_pr' into drm-embedder-vulkan
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@betrevisan Is this (and #35193) still on your radar? |
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@Hixie This was supposed to serve as a prototype for the subsequent implementation of DRM in Vulkan. Because it is mostly here for reference purposes, I believe it can be closed. |
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This PR is a prototype of the implementation of dirty region management with Vulkan support. The modifications essentially add damage fields to
FlutterVulkanImageand update theget_next_imageandpresentcallbacks to communicate information about damage to and from the embedder.This PR is dependent on #35022, which is the earliest implementation of dirty region management within the Embedder API (targeted at OpenGL-based embedders).