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Closes #22
Removing dynamic relaying broke UDP relaying for clients. After the handshake, generally the original UDP socket is released, and the multiplayer framework will create a new one. This will have the same external address, but a completely different port, meaning noray won't recognize it and won't relay any data. Fixes #40
Includes additional error handlers. Co-authored-by: Tamás Gálffy <ezittgtx@gmail.com>
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📓 Description
Integrates the newly created https://github.com/foxssake/trimsock protocol, using its reference implementation, trimsock.js
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