Cherry-picks for the godot-cpp 4.1 branch - 5th batch#1281
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akien-mga merged 8 commits intogodotengine:4.1from Oct 24, 2023
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Cherry-picks for the godot-cpp 4.1 branch - 5th batch#1281akien-mga merged 8 commits intogodotengine:4.1from
akien-mga merged 8 commits intogodotengine:4.1from
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(cherry picked from commit 6e05b97)
And clean it up a bit. (cherry picked from commit 18bfa13)
…uded (cherry picked from commit b507b3e)
(cherry picked from commit 7a5cbca)
This comment enables the possibility to build the "compile_commands.json" file by only using `scons -Q compiledb`. No need to use the argument `compiledb=yes`. And when using the `compiledb=yes`, it will create a "compiled_commands.json" automatically. (cherry picked from commit 2d5024a)
(cherry picked from commit 60dfa34)
This was referenced Oct 23, 2023
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In upstream Godot in 4.1, we cherry-picked the option to disable exceptions, but we didn't enable it by default, as that's IMO a compat breakage. So I would suggest doing the same for godot-cpp. |
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Ah, thanks, that makes sense! I've amended that commit to default to |
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Aside from CMake changes for disabling exceptions, looks good to go.
Counterpart to godotengine/godot#80612. (cherry picked from commit bf1c03a)
(cherry picked from commit a61cdc8)
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Thanks! |
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The 5th batch of PR's marked with
cherrypick:4.1