Updated all variable names to use GODOT_ prefix#1583
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dsnopek merged 1 commit intogodotengine:masterfrom Sep 18, 2024
Merged
Updated all variable names to use GODOT_ prefix#1583dsnopek merged 1 commit intogodotengine:masterfrom
dsnopek merged 1 commit intogodotengine:masterfrom
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changed cache type for api file and api dir to FILEPATH and PATH respectively. Minor whitespace. docstring parity
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Comparison Spreadsheet updated for this PR google doc |
dsnopek
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Sep 18, 2024
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Thanks!
I tested a few of the options on Linux with the make backend, and everything seemed to be working fine :-)
This was referenced Sep 18, 2024
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Cherry-picked for 4.2 in PR #1631 |
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Cherry-picked for 4.3 in PR #1632 |
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This is after the symbol-visibility fixes, to bring the existing cache variables upto the same parity as scons.
It's extremely simple, just variable renames, docstrings, minor whitespace, and variable properties to match their expected content type. ie STRING to PATH and FILEPATH for the json api files. It makes no change to the control flow.