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This repository was archived by the owner on Nov 25, 2019. It is now read-only.
Rather than catching that a tile does not exist, we try to parse the raw bytes (which is not a .pbf), and this eventually leads to a ParseError. I can see this being a common issue with custom tilesets as tiles are not generated for regions with no data.
@BergWerkGIS What is the most elegant way to solve this? I doubt we really want to throw an exception. . .
Reference: mapbox/mapbox-unity-sdk#45
Rather than catching that a tile does not exist, we try to parse the raw bytes (which is not a .pbf), and this eventually leads to a
ParseError. I can see this being a common issue with custom tilesets as tiles are not generated for regions with no data.@BergWerkGIS What is the most elegant way to solve this? I doubt we really want to throw an
exception. . .