Camera replaced by Cinematographic camera (CinemAirSim)#3575
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ppueyor wants to merge 9 commits intomicrosoft:masterfrom
ppueyor:master
Closed
Camera replaced by Cinematographic camera (CinemAirSim)#3575ppueyor wants to merge 9 commits intomicrosoft:masterfrom ppueyor:master
ppueyor wants to merge 9 commits intomicrosoft:masterfrom
ppueyor:master
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…ed, Unity not supported
…ed, Unity not supported
…ed, Unity not supported
…ed, Unity not supported
…ed, Unity not supported
Contributor
|
It seems that you have a lot of conflicts. This is most likely due to conflicts with autoformatted code in master. Please follow these steps to resolve this:
Thanks for helping us with these style changes! |
Contributor
Author
|
I opened a new pull request #3779. I forked the repository again and make all the changes by scratch so it is unified in only one commit. |
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Fixes: #
-Integrates the CineCameraComponent into AirSim
About
An AddOn for AirSim that includes all the tools to integrate a cinematographic camera and the needed tools to control/access to it.
More info available in repo: https://github.com/ppueyor/CinemAirSim
Or conference paper: https://arxiv.org/abs/2003.07664
How Has This Been Tested?
Ubuntu 20 and UE4 4.26
Different demos and API calls
Results available in repo
Screenshots (if appropriate):
https://www.youtube.com/watch?v=OJGNaitWZVA