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@JamieD1 JamieD1 commented Jul 18, 2021

Borgs get a different interaction with laser pointers (Removes Hard Stun)

🆑
tweak: Removes hard stun from laser pointers for borgs
/🆑

if(prob(effectchance * diode.rating))
S.flash_act(affect_silicon = 1)
S.Paralyze(rand(100,200))
var/mob/living/silicon/robot/R = S
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Probably want to cut this line and change the var/mob/living/silicon/S = target on line 119 to var/mob/living/silicon/robot/S = target

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JamieD1 commented Jul 24, 2021

Made it a bit more powerful then it was by disabling modules too

@adamsong adamsong merged commit e3337f7 into master Jul 31, 2021
@adamsong adamsong deleted the CybordBuff branch July 31, 2021 18:33
@Yogbot-13 Yogbot-13 added the Tweak This PR contains changes to the game. label Jul 31, 2021
Yogbot-13 added a commit that referenced this pull request Jul 31, 2021
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5 participants