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0290375
compiles and works
SomeguyManperson Nov 29, 2021
eb180ab
linter
SomeguyManperson Nov 29, 2021
6881ffd
linter 2
SomeguyManperson Nov 29, 2021
6351d89
I am going to pretend this cannot break anything
SomeguyManperson Nov 29, 2021
67615a1
linter 20
SomeguyManperson Nov 29, 2021
f5d8edd
Update normalinfection.dm
SomeguyManperson Nov 29, 2021
9a1d9de
thesosntmsetos
SomeguyManperson Nov 29, 2021
72a9228
Update vacuum.dm
SomeguyManperson Nov 29, 2021
f2c4902
Update normalinfection.dm
SomeguyManperson Nov 29, 2021
8d3dc32
adds stuff to maps not sure if this is the CORRECT way to do it bc i …
SomeguyManperson Nov 29, 2021
b7d52f9
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Nov 29, 2021
9785647
pushes the first beacon back into science on yoig4
SomeguyManperson Nov 29, 2021
994f2ab
I am stupid
SomeguyManperson Nov 29, 2021
e2dfa0e
should fix a runtime and make armor work
SomeguyManperson Nov 29, 2021
0257f08
stops the beacon shield from blocking attacks
SomeguyManperson Nov 29, 2021
0f58a4a
waaaaaa
SomeguyManperson Nov 29, 2021
1cd2b1d
Update normalinfection.dm
SomeguyManperson Nov 30, 2021
ca2e5a4
vacuums are no longer FUCKING LETHAL
SomeguyManperson Nov 30, 2021
8eea606
core delay 5 > 10 minutes
SomeguyManperson Nov 30, 2021
3f02213
updates flavortext on each of the legendary weapons to better explain…
SomeguyManperson Nov 30, 2021
7261865
prevents infection from eating items and damaging people when spreading
SomeguyManperson Nov 30, 2021
b90f054
add shuttle call locks
SomeguyManperson Nov 30, 2021
48f6398
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Nov 30, 2021
f31c8b5
I may be stupid but I'm not that stupid
SomeguyManperson Nov 30, 2021
406bfe3
Crew prep time 10 minutes > 7 minutes
SomeguyManperson Nov 30, 2021
1fc203e
event timer now properly displays leading 0s
SomeguyManperson Nov 30, 2021
f300423
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Nov 30, 2021
f2d08d2
fixes barriers not allowing blob slimes to pull things past them
SomeguyManperson Nov 30, 2021
f43c03c
nice
SomeguyManperson Nov 30, 2021
68f4665
Update sentient_mobs.dm
SomeguyManperson Nov 30, 2021
25be607
Update legendaryweapons.dm
SomeguyManperson Nov 30, 2021
62bf20a
Update legendaryweapons.dm
SomeguyManperson Nov 30, 2021
7c7538d
friendly clowns no longer drop soap and bananas on death
SomeguyManperson Nov 30, 2021
837cdb4
vacuums are now above the mob layer so they can be more easily targetted
SomeguyManperson Nov 30, 2021
a556dfd
legendary weapons cannot be vacuumed
SomeguyManperson Nov 30, 2021
0e472f7
fixes compiling and should prevent slippy clowns from spawning
SomeguyManperson Nov 30, 2021
454004a
beacons no longer breach hull violently
SomeguyManperson Nov 30, 2021
6c9685a
legendary weapons now appear on top of E V E R Y T H I N G
SomeguyManperson Dec 1, 2021
324f428
removes bees from the jungle spawn list because while bees are exreme…
SomeguyManperson Dec 1, 2021
95fd184
reduces the armor of infection walls substantially
SomeguyManperson Dec 1, 2021
a6b9e4d
removes gibtonite from the ores pool for walls
SomeguyManperson Dec 1, 2021
3296143
shield blob cutting time 40 second base > 8 second base
SomeguyManperson Dec 1, 2021
160e50c
building tiles now take full damage from all sources
SomeguyManperson Dec 1, 2021
57b016d
christ this code is OLD
SomeguyManperson Dec 1, 2021
a3c4084
Update infection.dm
SomeguyManperson Dec 1, 2021
c920f4f
Update commander.dm
SomeguyManperson Dec 1, 2021
a1204b3
Update infection_mobs.dm
SomeguyManperson Dec 1, 2021
76368d3
Update infection.dm
SomeguyManperson Dec 1, 2021
5c7b3fd
adds a regenerative slime injector as a drop from dead sentient slime…
SomeguyManperson Dec 1, 2021
c398b71
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Dec 1, 2021
3a76520
hunter's napalm upgrade now causes it to deal burn damage and gain 20…
SomeguyManperson Dec 1, 2021
b0548e0
shield infection mining now based on the infection's mining time mod …
SomeguyManperson Dec 1, 2021
95e3d26
reduces digging time from 10 > 8 and 5 > 4 for shield infection
SomeguyManperson Dec 1, 2021
9202375
basic infection walls are now resistant to brute damage but (slightly…
SomeguyManperson Dec 1, 2021
b005cf1
fixe
SomeguyManperson Dec 1, 2021
a0d592c
goodbye shitcode
SomeguyManperson Dec 1, 2021
17f7ab5
substantially reduces the number of generators on every map since the…
SomeguyManperson Dec 1, 2021
c14489f
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Dec 1, 2021
cfb5474
Update node.dm
SomeguyManperson Dec 1, 2021
b4e5cd3
Update _infection.dm
SomeguyManperson Dec 1, 2021
94a5bce
why wasn't this here bef- fixes slimes being able to push the beacon …
SomeguyManperson Dec 1, 2021
e601b58
reflective blobs take triple damage from brute damage
SomeguyManperson Dec 1, 2021
de54de8
reduces the alpha of the infection screen overlay so you can see thro…
SomeguyManperson Dec 2, 2021
746a5d3
prevents destructive slimes from breaking rwalls
SomeguyManperson Dec 2, 2021
9d0df51
Removes the beacon in medical sec outpost since I don't like how clos…
SomeguyManperson Dec 5, 2021
46f7bc5
hidden tech nodes are no longer visible on web view when undiscovered
SomeguyManperson Dec 5, 2021
0dcdd12
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Dec 5, 2021
faabb80
Adds research, support for sleeper healing speed changes, support for…
SomeguyManperson Dec 5, 2021
f8ecb90
Update destructive_analyzer.dm
SomeguyManperson Dec 5, 2021
1766619
Update tech_nodes.dm
SomeguyManperson Dec 5, 2021
2151920
hanging
SomeguyManperson Dec 5, 2021
c6718d8
screen overlay is now less opaque
SomeguyManperson Dec 5, 2021
0d8477d
playercount requirement 50 > 40
SomeguyManperson Dec 5, 2021
cf1ff0d
crystals now easier to see
SomeguyManperson Dec 6, 2021
389d0d1
turns out this is an upgrade and not a sidepath whoops
SomeguyManperson Dec 6, 2021
65760d5
makes the core actually scream on dying and increases the warning fon…
SomeguyManperson Dec 6, 2021
cb95538
turret pylons can no longer be placed directly next to a beacon to ma…
SomeguyManperson Dec 6, 2021
45ef5ac
never for this round work
SomeguyManperson Dec 6, 2021
9524594
think this will work
SomeguyManperson Dec 6, 2021
8c34c5e
99% sure this will work
SomeguyManperson Dec 6, 2021
9acfbde
removes the turret pylon minimum range to beacon
SomeguyManperson Dec 6, 2021
3d8de8a
Reduce vacuum succ range from 7 to 4
SomeguyManperson Dec 6, 2021
af9127a
Update core.dm
SomeguyManperson Dec 6, 2021
5d7ca4e
removes banaium from ore drop list
SomeguyManperson Dec 6, 2021
3249c4a
reduces infection shield brute resist to 40% from 60%
SomeguyManperson Dec 6, 2021
e4cab89
I actually can't disable atmos
SomeguyManperson Dec 6, 2021
fd22891
Merge branch 'master' of https://github.com/yogstation13/Yogstation i…
SomeguyManperson Dec 8, 2021
544f173
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Dec 8, 2021
f45ee75
antag trascxking should now work better as slimes are now ALL given a…
SomeguyManperson Dec 8, 2021
ff3c2b4
I mapmerged the wrong delat
SomeguyManperson Dec 9, 2021
4c761da
I am going to kill mappers
SomeguyManperson Dec 9, 2021
8ab8b3e
remove mapper from rotation of palyerabse
SomeguyManperson Dec 9, 2021
d3c1ed2
Reduces slowdown on blob turfs substantially be ause it FEELS like yo…
SomeguyManperson Dec 10, 2021
3a4e270
Replaces boring jungle mobs with a bunch of wasps
SomeguyManperson Dec 10, 2021
04cfc54
Merge branch 'master' of https://github.com/yogstation13/Yogstation i…
SomeguyManperson Dec 11, 2021
978d79b
prevents shuttlecrush spawncamping
SomeguyManperson Dec 12, 2021
bbd6912
Merge branch 'gamemode_revival' of https://github.com/SomeguyManperso…
SomeguyManperson Dec 12, 2021
3ebdd9e
moves the stupid spawnpoints again becuase the new ones were REALLY s…
SomeguyManperson Dec 12, 2021
00976a1
Update beams.dm
SomeguyManperson Dec 12, 2021
8889120
I ASSUME THIS WILL WORK
SomeguyManperson Dec 12, 2021
d48be9b
I can't have this reduce its damage easily without pissing off the li…
SomeguyManperson Dec 12, 2021
cf24bc0
Update equipment.dm
SomeguyManperson Dec 12, 2021
f433c7e
whops
SomeguyManperson Dec 12, 2021
f97d391
should fix duping rewards by dragging boss mobs into beacon fields
SomeguyManperson Dec 13, 2021
5f4f6eb
should fix qdel on death mobs kicking people
SomeguyManperson Dec 13, 2021
db48975
Update nobeaconcrossing.dm
SomeguyManperson Dec 13, 2021
872f4e6
should stop slimes from teleporting stuff when dying
SomeguyManperson Dec 13, 2021
0c6c0a5
Update nobeaconcrossing.dm
SomeguyManperson Dec 13, 2021
80452af
asteroid mobs spawned by events now have their burn damage tripled to…
SomeguyManperson Dec 14, 2021
d62f7af
moves the potential infection spawns back AGAIN because the other opt…
SomeguyManperson Dec 15, 2021
e8f1fb5
in progress builds are now dense and take double damage
SomeguyManperson Dec 15, 2021
89cc773
reduces roundstart spore points from 1000 to 400
SomeguyManperson Dec 16, 2021
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1,100 changes: 582 additions & 518 deletions _maps/map_files/IceBox/IceBox.dmm

Large diffs are not rendered by default.

196,241 changes: 65,504 additions & 130,737 deletions _maps/map_files/KiloStation/KiloStation.dmm

Large diffs are not rendered by default.

186 changes: 110 additions & 76 deletions _maps/map_files/YogStation/YogStation.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,25 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/security/armory)
"aar" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 6
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/effect/landmark/infection_gravity_spawn,
/turf/open/floor/plasteel,
/area/storage/primary)
"aas" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 8
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
"aat" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
Expand Down Expand Up @@ -264,6 +283,28 @@
"aaH" = (
/turf/open/floor/plating/airless,
/area/space/nearstation)
"aaI" = (
/obj/effect/landmark/event_spawn,
/turf/open/floor/carpet/purple,
/area/chapel/main)
"aaJ" = (
/obj/machinery/camera{
c_tag = "Arrivals Bay 2";
dir = 8
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"aaK" = (
/obj/machinery/holopad,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 4
},
/obj/effect/landmark/beacon_start/east,
/turf/open/floor/plasteel/dark,
/area/bridge)
"aaL" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
Expand Down Expand Up @@ -361,6 +402,23 @@
},
/turf/open/floor/plasteel,
/area/quartermaster/sorting)
"aaW" = (
/obj/structure/cable{
icon_state = "4-8"
},
/obj/effect/landmark/beacon_start/east,
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
"aaX" = (
/obj/effect/turf_decal/trimline/red/filled/line{
dir = 1
},
/turf/open/floor/plasteel,
/area/security/checkpoint/medical)
"aaY" = (
/obj/effect/landmark/beacon_start/east,
/turf/open/floor/plasteel/white,
/area/medical/sleeper)
"aaZ" = (
/turf/closed/wall/r_wall,
/area/ai_monitored/security/armory)
Expand Down Expand Up @@ -391,6 +449,16 @@
},
/turf/open/floor/plasteel,
/area/security/prison)
"abc" = (
/obj/structure/chair/comfy/brown{
dir = 8
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/effect/landmark/beacon_start/east,
/turf/open/floor/carpet/blue,
/area/crew_quarters/heads/captain)
"abd" = (
/obj/machinery/bounty_board,
/turf/closed/wall,
Expand Down Expand Up @@ -11589,15 +11657,6 @@
/obj/structure/closet/secure_closet/contraband/armory,
/turf/open/floor/plasteel/dark,
/area/ai_monitored/security/armory)
"aHw" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 6
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel,
/area/storage/primary)
"aHx" = (
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
Expand Down Expand Up @@ -15503,13 +15562,6 @@
dir = 4
},
/area/chapel/main)
"aUM" = (
/obj/machinery/camera{
c_tag = "Arrivals Bay 2";
dir = 8
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"aUN" = (
/obj/structure/chair/office/dark{
dir = 4
Expand Down Expand Up @@ -20835,6 +20887,7 @@
/obj/structure/disposalpipe/segment{
dir = 6
},
/obj/effect/landmark/beacon_start/east,
/turf/open/floor/plasteel/white,
/area/science/research)
"bmT" = (
Expand Down Expand Up @@ -29387,10 +29440,6 @@
},
/turf/open/floor/plating,
/area/maintenance/port/aft)
"cdl" = (
/obj/effect/landmark/event_spawn,
/turf/open/floor/carpet/purple,
/area/chapel/main)
"cdm" = (
/obj/structure/table/reinforced,
/obj/item/clipboard,
Expand Down Expand Up @@ -33036,6 +33085,21 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/ai)
"djf" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/flasher{
id = "Cell 1";
pixel_x = -28
},
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/secure_closet/brig{
id = "Cell 1";
name = "Cell 1 Locker"
},
/turf/open/floor/plasteel,
/area/security/brig)
"djy" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 8
Expand Down Expand Up @@ -35886,6 +35950,12 @@
},
/turf/open/floor/plasteel,
/area/construction/mining/aux_base)
"fek" = (
/obj/structure/sign/warning/docking,
/obj/structure/grille,
/obj/effect/landmark/infection_start,
/turf/open/floor/plating/airless,
/area/escapepodbay)
"feu" = (
/obj/machinery/nuclearbomb/selfdestruct,
/obj/effect/turf_decal/tile/neutral,
Expand Down Expand Up @@ -38862,16 +38932,6 @@
},
/turf/open/floor/plasteel/dark,
/area/medical/sleeper)
"hmq" = (
/obj/machinery/holopad,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/bridge)
"hmr" = (
/obj/structure/cloth_curtain{
color = "#99ccff"
Expand Down Expand Up @@ -44434,12 +44494,6 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
/area/quartermaster/office)
"kJb" = (
/obj/effect/turf_decal/trimline/red/filled/line{
dir = 1
},
/turf/open/floor/plasteel,
/area/security/checkpoint/medical)
"kJl" = (
/obj/structure/cable{
icon_state = "4-8"
Expand Down Expand Up @@ -60716,21 +60770,6 @@
},
/turf/open/floor/plasteel,
/area/engine/atmos_distro)
"uWQ" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/flasher{
id = "Cell 1";
pixel_x = -28
},
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/secure_closet/brig{
id = "Cell 1";
name = "Cell 1 Locker"
},
/turf/open/floor/plasteel,
/area/security/brig)
"uWW" = (
/obj/structure/grille/broken,
/obj/effect/decal/cleanable/glass,
Expand Down Expand Up @@ -62496,15 +62535,6 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/ai_upload)
"wdi" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
dir = 8
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
"wdx" = (
/obj/structure/extinguisher_cabinet{
pixel_x = -25
Expand Down Expand Up @@ -64878,6 +64908,10 @@
/obj/machinery/door/firedoor/border_only,
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"xMR" = (
/obj/effect/landmark/infection_start,
/turf/closed/wall,
/area/space/nearstation)
"xNu" = (
/obj/machinery/door/firedoor/border_only{
dir = 1
Expand Down Expand Up @@ -80277,7 +80311,7 @@ uiF
nCm
ayl
aTr
aUM
aaJ
ayl
bcz
aUo
Expand Down Expand Up @@ -83613,7 +83647,7 @@ aAQ
aKm
aLE
aVn
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aas
asE
aPz
aPz
Expand Down Expand Up @@ -85920,7 +85954,7 @@ amC
aBQ
aDn
aDo
aHw
aar
aMA
aIZ
aBQ
Expand Down Expand Up @@ -93867,7 +93901,7 @@ ajy
aki
akM
aor
uWQ
djf
amQ
anw
anz
Expand Down Expand Up @@ -96468,7 +96502,7 @@ aPS
cwI
pLw
hRj
hmq
aaK
igi
aPR
fmC
Expand Down Expand Up @@ -99301,7 +99335,7 @@ xFL
aZV
bbv
bcm
bcm
abc
bem
bfD
bfu
Expand Down Expand Up @@ -101627,7 +101661,7 @@ ocA
pVE
wiA
bhi
kJb
aaX
oCO
bZg
bfK
Expand Down Expand Up @@ -104199,7 +104233,7 @@ vlj
bvj
hmg
mxh
bDR
aaY
vvO
yhk
bvj
Expand Down Expand Up @@ -108297,7 +108331,7 @@ cBg
bam
aYV
aYV
jTR
aaW
bfL
wec
wec
Expand Down Expand Up @@ -114455,7 +114489,7 @@ aFz
aFz
sZG
jUt
cdl
aaI
aXB
oef
baY
Expand Down Expand Up @@ -117005,11 +117039,11 @@ aaa
aaa
aaa
aaa
atS
xMR
aoV
aoV
aoV
atS
xMR
aoV
aoV
aoV
Expand Down Expand Up @@ -117262,11 +117296,11 @@ aaa
aaa
aae
aaa
atS
xMR
aoV
aoV
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atS
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aoV
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Expand Down Expand Up @@ -117523,7 +117557,7 @@ aaf
aoV
aoV
aoV
atS
xMR
aoV
aoV
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Expand Down Expand Up @@ -118558,7 +118592,7 @@ aaa
aaa
aaa
aaa
dgz
fek
uxv
uxv
uxv
Expand Down
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